Displays a list of items as a list or a combo box.
list box button
Each items is entered on a separate line, for example
A B C D
In this case, the output value is equal to the selected item order starting by zero.
But you can also set a particular value for each item using the following syntax:
A=23 B=65 C=12 D=7
In this case
This module appears in sub-patches as inlet or outlet.
Displayed caption of the object. Click to enter a new name.
Current text of the selected item.
Input to set the items list with a comma-text string.
Selects the previous item in the list.
Selects the next item in the list.
Randomizes values or positions.
Reset value applies when the reset button is pressed or when the user does a [ctrl+click].
Resets all the values of the selected object.
It resets to the reset value value for controls and to their default values for panels.
Clears the listbox (removes all items)
Gives the number of elements in the list.
Determines if parameters of this object are saved in the preset-panel.
Parameters of the this object can cross faded when you recall a preset in the grid.
Optional setting, does not appear on all objects.
When ON, this object will be randomized when using the randomize command of its patch.
When ON, this object will be reseted to its default value when using the reset command of its patch.
Current list. Click to edit, use the OK button to validate.
Hit text displayed on mouse over
You can use a list/combo box to display a list of bitmaps.
activate the items are images option
In the list of items, enter a list of images.
If images are outside the Usine's folder (or outside the package on OSX), enter absolute paths for image files.
Inside the folder or package, no path necessary: list of images
Outside the folder or package, use absolute paths: list of images
example for a combobox
example for a listbox
version 4.1.200905Edit All Pages