Generates a trigger according to synchronization speed and density parameters.
Typically can be connected to the play inlet of a sampler module. to produce random patterns.
Synchronization options which determines the whay the object is triggered, or the sequence is played.
Generally the following options are available:
Generation density. From 0 (nothing sent) to 1 (always sent).
Output Data flow(s).
version 4.0.191119Edit All Pages