HH5 contains more than 500 improvements of the interface and modules optimisations.
A new usine-grid-module will allow to have several grids running at the same time. And also the possibility to have a grid-panel inside the main grid-panel! example of a grid inside the main grid
New section selector in the The grid-panel to access to sections directly, useful if your project contains many sections.
HH5 becomes now 3D compatible, many new 3D objects:
and a new 3D 3d-viewer.
The Video engine fluidity has been improved and the output device is now fully hardware-accelerated. Usine can handle up to 8 screens display in 4K resolution.
New OpenGL Shader module compatible with single pass interactive shader format, shadertoy, glsl sandbox shaders with generally few adaptations.
Support of OpenGL Interactive Shader Format (ISF)
New video modules:
New set of audio modules for creative synthesis or transformation. Usine is now ready for 3D audio.
WFS calculation with a new multi-delay module (containing amplitude and time array inputs). See audio-delay-amplitude-time-multi.
A fast zero latency convolution engine is now available in Usine as well as professional parametric EQ.
Many new interface modules and improvements.
|fully customizable array editor data|
|fully customizable array editor string|
|fully customizable matrix|
|draw trajectory spline 2D and 3D|
|meta surface 2D and 3D|
|xyz draw and pad 3D|
Some new hi-level network modules like TCP Client/Server, MQTT-client, Modbus-TCP, Web-Socket, Json Parser, etc.
Global-array concept very helpful in complex workspaces environnements, has been introduced in HH5. It provides an efficient way to share global values (data, color, string) inside a workspace or the network. The main advantages are:
A new window to search modules in all opened workspaces or to watch content of global-arrays. See inspector-panel.
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