]]>2009-07-10T08:15:57+02:002009-07-10T08:15:57+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9647#p9647 If you take the output from the filter module and subtract it from the unfiltered audio, you get what you want. If the filter is in LP mode, the "original audio - low passed" output will be a high passed version of the audio. If you want to check the result, add the low and high passed and you should get the original. To do a further check, you can substract that audio from the original and get silence.
In this slightly silly example, you'll hear the original audio. Remove the connection between the filter and the audio out, and you get a high passed version (if the filter is set to LP). If you keep the connection between the filter and audio out, and instead add a connection between -X.out to audio out, you should get total cancellation.
]]>2009-07-10T07:53:10+02:002009-07-10T07:53:10+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9646#p9646 do you know if there is any rule of thumb to this processing time?
thanks
Statistics: Posted by beatniks3 — 10 Jul 2009, 07:53
]]>2009-07-09T18:34:10+02:002009-07-09T18:34:10+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9630#p9630Statistics: Posted by beatniks3 — 09 Jul 2009, 18:34
]]>2009-07-09T18:29:41+02:002009-07-09T18:29:41+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9629#p9629but you just need one filter LP then. dry to filter LP outputs LP, from that LP you inverse the phase with delay module and add it to dry, sum of booth should be hp.
Statistics: Posted by beatniks3 — 09 Jul 2009, 14:32
]]>2009-07-09T14:21:25+02:002009-07-09T14:21:25+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9618#p9618Statistics: Posted by beatniks3 — 09 Jul 2009, 14:21
]]>2009-07-09T14:14:33+02:002009-07-09T14:14:33+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9617#p9617Statistics: Posted by 23fx23 — 09 Jul 2009, 14:14
]]>2009-07-09T14:05:19+02:002009-07-09T14:05:19+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9616#p9616 need to think out an invert trick for usine.
Statistics: Posted by beatniks3 — 09 Jul 2009, 14:05
]]>2009-07-06T16:58:09+02:002009-07-06T16:58:09+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9598#p9598 the invert in ableton is very handy.
Statistics: Posted by beatniks3 — 06 Jul 2009, 16:58
]]>2009-07-06T16:41:15+02:002009-07-06T16:41:15+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9597#p9597indeed if you don't need midi messages there must be a simpler way, you won't need everything that go to "create", but more using the "pass" module, that will let pass code 2 only if cc is your pot cc, globally I think you can remove the create midi modules and replace them by some "pass" where what was going to code2 goes to in, and what went to create goes to pass inlet of the pass module. there must be a way to simplify the HP path a bit also..but you start to well understand, im sure you ll manage to do it.. see ya'
the A-B module after the lo is A=127 to invert the fader otherwise the left hand part of the 2in1 knob still went from 0-127 and then the right hand part of the 2in1 knob 0-127. now it is left hand part of the knob 127-0, and right hand part of the knob 0-127
thanks
Statistics: Posted by beatniks3 — 06 Jul 2009, 15:35
]]>2009-07-05T20:52:29+02:002009-07-05T20:52:29+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9591#p9591 that's a wonderful design.
Statistics: Posted by beatniks3 — 05 Jul 2009, 20:52
]]>2009-07-05T20:13:01+02:002009-07-05T20:13:01+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9590#p9590then if you move a pot you should see the led blink on incoming data, and if your CC of pot is 5, you should see code1 is 5 and code 2 is the value from 0 to 127. then you can make math operation on value (code2) ie with logical modules a<b and a>b to say if code2 is from 0 to 64, then create a new message (midi mess for LP), note you should then X2 the value otherwise max will be 64, and if superior at 64, will create the mess for LP.
this is one solution:
ps: don't take it as a blame, but maybe try now to post specific questions in "paching question" thread, some may be interested by same things, easier to refind..
]]>2009-07-05T19:28:38+02:002009-07-05T19:28:38+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9589#p9589 or do you have to add a midi in module and then attach that module to the fader (and add the math modules between the midi in and fader?
hope it makes sense what i'm asking.
because i want to create a fader or knob with dual functions for example a high/low pass filter knob on a dj mixer. so at .5 both high and low pass are off, at 0 low pass is at full and at 1 high pass is at full. I can do this in bomes.
should i be working with the "fader midi" module instead of a regular fader module?
thanks
Statistics: Posted by beatniks3 — 05 Jul 2009, 19:28
]]>2009-07-04T13:36:22+02:002009-07-04T13:36:22+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9578#p9578Statistics: Posted by beatniks3 — 04 Jul 2009, 13:36
]]>2009-07-04T08:58:03+02:002009-07-04T08:58:03+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9577#p9577that have min 120 max 135 range.
]]>2009-07-04T04:21:17+02:002009-07-04T04:21:17+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9576#p9576 say is there a way to limit the range of the master tempo to allow for finer resolutions when controlling it with a midi controller? in my setup i'll probably never go to far below 120 and to high about say 135 so it would be nice to have that range.
Statistics: Posted by beatniks3 — 04 Jul 2009, 04:21
]]>2009-07-04T02:52:26+02:002009-07-04T02:52:26+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9575#p9575Statistics: Posted by 23fx23 — 04 Jul 2009, 02:52
]]>2009-07-03T15:35:27+02:002009-07-03T15:35:27+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9574#p9574 to answer my original question, usine is the ideal environment for my setup
Statistics: Posted by beatniks3 — 03 Jul 2009, 15:35
]]>2009-07-10T08:15:57+02:002009-07-10T08:15:57+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9647#p9647 If you take the output from the filter module and subtract it from the unfiltered audio, you get what you want. If the filter is in LP mode, the "original audio - low passed" output will be a high passed version of the audio. If you want to check the result, add the low and high passed and you should get the original. To do a further check, you can substract that audio from the original and get silence.
In this slightly silly example, you'll hear the original audio. Remove the connection between the filter and the audio out, and you get a high passed version (if the filter is set to LP). If you keep the connection between the filter and audio out, and instead add a connection between -X.out to audio out, you should get total cancellation.
]]>2009-07-10T07:53:10+02:002009-07-10T07:53:10+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9646#p9646 do you know if there is any rule of thumb to this processing time?
thanks
Statistics: Posted by beatniks3 — 10 Jul 2009, 07:53
]]>2009-07-09T18:34:10+02:002009-07-09T18:34:10+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9630#p9630Statistics: Posted by beatniks3 — 09 Jul 2009, 18:34
]]>2009-07-09T18:29:41+02:002009-07-09T18:29:41+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9629#p9629but you just need one filter LP then. dry to filter LP outputs LP, from that LP you inverse the phase with delay module and add it to dry, sum of booth should be hp.
Statistics: Posted by beatniks3 — 09 Jul 2009, 14:32
]]>2009-07-09T14:21:25+02:002009-07-09T14:21:25+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9618#p9618Statistics: Posted by beatniks3 — 09 Jul 2009, 14:21
]]>2009-07-09T14:14:33+02:002009-07-09T14:14:33+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9617#p9617Statistics: Posted by 23fx23 — 09 Jul 2009, 14:14
]]>2009-07-09T14:05:19+02:002009-07-09T14:05:19+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9616#p9616 need to think out an invert trick for usine.
Statistics: Posted by beatniks3 — 09 Jul 2009, 14:05
]]>2009-07-06T16:58:09+02:002009-07-06T16:58:09+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9598#p9598 the invert in ableton is very handy.
Statistics: Posted by beatniks3 — 06 Jul 2009, 16:58
]]>2009-07-06T16:41:15+02:002009-07-06T16:41:15+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9597#p9597indeed if you don't need midi messages there must be a simpler way, you won't need everything that go to "create", but more using the "pass" module, that will let pass code 2 only if cc is your pot cc, globally I think you can remove the create midi modules and replace them by some "pass" where what was going to code2 goes to in, and what went to create goes to pass inlet of the pass module. there must be a way to simplify the HP path a bit also..but you start to well understand, im sure you ll manage to do it.. see ya'
the A-B module after the lo is A=127 to invert the fader otherwise the left hand part of the 2in1 knob still went from 0-127 and then the right hand part of the 2in1 knob 0-127. now it is left hand part of the knob 127-0, and right hand part of the knob 0-127
thanks
Statistics: Posted by beatniks3 — 06 Jul 2009, 15:35
]]>2009-07-05T20:52:29+02:002009-07-05T20:52:29+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9591#p9591 that's a wonderful design.
Statistics: Posted by beatniks3 — 05 Jul 2009, 20:52
]]>2009-07-05T20:13:01+02:002009-07-05T20:13:01+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9590#p9590then if you move a pot you should see the led blink on incoming data, and if your CC of pot is 5, you should see code1 is 5 and code 2 is the value from 0 to 127. then you can make math operation on value (code2) ie with logical modules a<b and a>b to say if code2 is from 0 to 64, then create a new message (midi mess for LP), note you should then X2 the value otherwise max will be 64, and if superior at 64, will create the mess for LP.
this is one solution:
ps: don't take it as a blame, but maybe try now to post specific questions in "paching question" thread, some may be interested by same things, easier to refind..
]]>2009-07-05T19:28:38+02:002009-07-05T19:28:38+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9589#p9589 or do you have to add a midi in module and then attach that module to the fader (and add the math modules between the midi in and fader?
hope it makes sense what i'm asking.
because i want to create a fader or knob with dual functions for example a high/low pass filter knob on a dj mixer. so at .5 both high and low pass are off, at 0 low pass is at full and at 1 high pass is at full. I can do this in bomes.
should i be working with the "fader midi" module instead of a regular fader module?
thanks
Statistics: Posted by beatniks3 — 05 Jul 2009, 19:28
]]>2009-07-04T13:36:22+02:002009-07-04T13:36:22+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9578#p9578Statistics: Posted by beatniks3 — 04 Jul 2009, 13:36
]]>2009-07-04T08:58:03+02:002009-07-04T08:58:03+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9577#p9577that have min 120 max 135 range.
]]>2009-07-04T04:21:17+02:002009-07-04T04:21:17+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9576#p9576 say is there a way to limit the range of the master tempo to allow for finer resolutions when controlling it with a midi controller? in my setup i'll probably never go to far below 120 and to high about say 135 so it would be nice to have that range.
Statistics: Posted by beatniks3 — 04 Jul 2009, 04:21
]]>2009-07-04T02:52:26+02:002009-07-04T02:52:26+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9575#p9575Statistics: Posted by 23fx23 — 04 Jul 2009, 02:52
]]>2009-07-03T15:35:27+02:002009-07-03T15:35:27+02:00https://www.brainmodular.com/forums/viewtopic.php?t=1632&p=9574#p9574 to answer my original question, usine is the ideal environment for my setup
Statistics: Posted by beatniks3 — 03 Jul 2009, 15:35