ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2010-05-31T23:12:31+02:00 https://www.brainmodular.com/forums/app.php/feed/topic/1959 2010-05-31T23:12:31+02:00 2010-05-31T23:12:31+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14073#p14073 <![CDATA[liveOSC challenge]]>
http://www.sensomusic.com/forums/upload ... 0V1.01.rar

please report how it goes!

slow gui: Yup it varies but seems too slow down abe gui..I think ive read on other forums this is normal, but ill try with clean versions provided by st8 to check if it comes from my tweaks..


EDIT: Deleted reuploaded 1.02 fixes scenes bug

http://sensomusic.com/forums/uploads.ph ... 0V1.02.rar

Statistics: Posted by 23fx23 — 31 May 2010, 23:12


]]>
2010-05-31T23:06:54+02:00 2010-05-31T23:06:54+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14072#p14072 <![CDATA[liveOSC challenge]]> Statistics: Posted by 23fx23 — 31 May 2010, 23:06


]]>
2010-05-31T22:57:55+02:00 2010-05-31T22:57:55+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14071#p14071 <![CDATA[liveOSC challenge]]>
does your ableton gui suffer or slow down when using osc?
for me the meter on ableton and screen response time slows down a lot,, doesnt affect usine or sound,, but graphics slow right down when liveosc105 is loaded,, dont remember this happening with the older version of liveosc i was using,,

talk soon cant wait to this out,, video looks crazy cool!!!

Statistics: Posted by loveandelectrik — 31 May 2010, 22:57


]]>
2010-05-31T17:18:05+02:00 2010-05-31T17:18:05+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14063#p14063 <![CDATA[liveOSC challenge]]> In fact ST8 made a system based on a device we put on master Track and choose with pots if Sending or not clips positions/vumeters. I adapted the system so i can use a pot as a starting track and lengthX, wich are controlled by the interface
(ie see Vu 0to7 only, if scrolling 1to8 ect) that avoid useless transmit if lot of track, only visible tracks emit. very cool
seems for 8 track it doesn't make scroll suffer that much.

I will post a link tonight so nonpro can dl as well here.

Statistics: Posted by 23fx23 — 31 May 2010, 17:18


]]>
2010-05-31T04:20:13+02:00 2010-05-31T04:20:13+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14060#p14060 <![CDATA[liveOSC challenge]]> any chance i can get my hands on it? :cool:
no worries if not ill wait patiently

Statistics: Posted by loveandelectrik — 31 May 2010, 04:20


]]>
2010-05-30T20:51:47+02:00 2010-05-30T20:51:47+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14054#p14054 <![CDATA[liveOSC challenge]]> should be accessible soon for nonPro if no major failures.

Statistics: Posted by 23fx23 — 30 May 2010, 20:51


]]>
2010-05-28T20:10:25+02:00 2010-05-28T20:10:25+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14036#p14036 <![CDATA[liveOSC challenge]]> can you retry ..?
if you still have problem tell us..

Statistics: Posted by nay-seven — 28 May 2010, 20:10


]]>
2010-05-28T19:43:47+02:00 2010-05-28T19:43:47+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14035#p14035 <![CDATA[liveOSC challenge]]> Any thoughts anyone? The Sensomusic website seems to have some kind of issue.

Statistics: Posted by semuta — 28 May 2010, 19:43


]]>
2010-05-28T15:36:13+02:00 2010-05-28T15:36:13+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14034#p14034 <![CDATA[liveOSC challenge]]>

Statistics: Posted by 23fx23 — 28 May 2010, 15:36


]]>
2010-05-28T07:29:23+02:00 2010-05-28T07:29:23+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14033#p14033 <![CDATA[liveOSC challenge]]> )

Statistics: Posted by gurulogic — 28 May 2010, 07:29


]]>
2010-05-28T03:52:54+02:00 2010-05-28T03:52:54+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14031#p14031 <![CDATA[liveOSC challenge]]>
http://www.youtube.com/watch?v=4fIG0mpVEOE

Statistics: Posted by 23fx23 — 28 May 2010, 03:52


]]>
2010-05-27T04:51:26+02:00 2010-05-27T04:51:26+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14017#p14017 <![CDATA[liveOSC challenge]]>
I think i at last find it ok for a beta 1.0, solved all bugz i had (crashs due to some poor scripting, seems now fixed)
added 16x combos swichs/encoderz that can pick any device parameter of any track and can save 16 banks. it auto ask
updates when changing banks. this part was the last and more tricky to get, now working fine. really happy can have quick access
to 128 parameters of our choice with auto min/max adjust, name and value+ per track devices.

after several layout tests i went for having max things always under see/control, but there are also extra menus with visibility.
what do you think of latest layout: Usine APC:
Image

i clean a bit more the room but should be avaible very shortly for beta test ;)

Statistics: Posted by 23fx23 — 27 May 2010, 04:51


]]>
2010-05-06T05:21:08+02:00 2010-05-06T05:21:08+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13816#p13816 <![CDATA[liveOSC challenge]]> im using mackie control through use of midi out modules and midi yoke,, never had to do anything to enable it to work, just pick mackie control from ableton midi setup and send the right notes, pitch bend channel 1-9 for vol 1-8 and master ect,,i think there are subpatches for mackie functions that could probably be reused in anybody's project,
i found the faders and knobs on synth edit forum,, was trying to find the post so i could credit the artist,, ill go through my history and post the thread here,, found lots of neat templates for knobman

Statistics: Posted by loveandelectrik — 06 May 2010, 05:21


]]>
2010-05-05T15:48:58+02:00 2010-05-05T15:48:58+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13781#p13781 <![CDATA[liveOSC challenge]]> so you managed to combine osc and mackie control? how by putting the two actives un live, that works?
it interests me cause mackie control can be lighter for few things...
well done man!

Statistics: Posted by 23fx23 — 05 May 2010, 15:48


]]>
2010-05-05T03:29:13+02:00 2010-05-05T03:29:13+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13777#p13777 <![CDATA[liveOSC challenge]]>
here's my current build,, been using for the last few shows and working alright,,, some bugs to work out with names and playback status,
basically more of a mixer with 2x8 scrollable clip grid (just up and down for now)
colors work great,, names mess up, not to much delay though after scrolling,, combination of osc / mackie control and custom user script for ableton control,,, now with this new osc file i can rebuild without the script but might keep the mackie emulation for all the handy function buttons,, ie browser, clip/track view switch ect...

here it is,,,,ill probbaly leave it here and try to start something new with these new osc files, if anybody fixes my clip names feel free to send back to me :P or point me in the right direction,,

again,, thanks so much 23fx23,, gonna blog this and share with the ableton community,, hope to bring some people here
Image
http://www.sensomusic.com/forums/upload ... roller.rar

Statistics: Posted by loveandelectrik — 05 May 2010, 03:29


]]>
2010-05-04T21:21:53+02:00 2010-05-04T21:21:53+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13770#p13770 <![CDATA[liveOSC challenge]]>
also true about multitouch. actually the patch is only partially multitouch, can normally tweak a pot while triggering a clip, but clip trigger is not multitouch in itself yet cause i don't have hardware to test/build. so maybe a free full partially multitouch actual version dl, and later see the question of multitouch version as add/on/free?..
so... back to work!

Statistics: Posted by 23fx23 — 04 May 2010, 21:21


]]>
2010-05-04T20:55:53+02:00 2010-05-04T20:55:53+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13769#p13769 <![CDATA[liveOSC challenge]]> And then there is also the issue of no (or very few) proper multi touch displays yet, a bit of a setback for making full use of this project I would think?

Statistics: Posted by gurulogic — 04 May 2010, 20:55


]]>
2010-05-04T19:18:27+02:00 2010-05-04T19:18:27+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13768#p13768 <![CDATA[liveOSC challenge]]> if speak about the patch,..
well it's a dilemna i got.

I may have to discuss about that with senso as normally only pro users can dl add-ons, but i probably can provide a usinefree version, olivier was ok with that when we spoke about it..
Feel that as i use lots of subpatchs, users that will want to tweak their own version will certainly soon feel it worth getting usine pro, while it could be a way to make discover usine to some ableton users that wouldn't pay only for the patch and can get an instant working ableton free complete osc template, a nice way to discover a fraction of usine power already insane... on the other side i really dlike to thanks senso for his work, so i would also enjoy bring some ableton users potentially buy a usine license to touch ableton for a fraction of a lemur cost (now i know what usine can do, and the patch, I personally consider the price really really worth it, but some may not take time to test usine).. A third compromise solution is making 2versions, one free a bit limited (ie no or limited X scroll, ), one pro with all features..

im more on either provide it totally free full functional, or make two versions...
im curious what globally usine users think about that, (certainly different for pro/free users hehe), but if any have
opinion, feel free to share. I'ts not to say im getting pretentious, but as i really spent hard nights on debug/patch/script/tweak liveosc to get now (imo)a really powerfull ableton, and seing some sells templates for apc or other, i also considers just asking donation
if user feels it, not obliged at all to donate of course, well never know...;)

so now why don't you have usine pro yet pouranat? weren't you blasted out by usine power?;)

Statistics: Posted by 23fx23 — 04 May 2010, 19:18


]]>
2010-05-04T18:28:05+02:00 2010-05-04T18:28:05+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13767#p13767 <![CDATA[liveOSC challenge]]> Statistics: Posted by pouranat — 04 May 2010, 18:28


]]>
2010-05-04T05:48:26+02:00 2010-05-04T05:48:26+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13754#p13754 <![CDATA[liveOSC challenge]]> i faced lot's of challenges with getting liveOsc send captions in a stable way, correctly ask them, allow scroll ect.
once i quasi all finished
ive been once more victim of " it's 99percent finished but i found a better way of doing all" syndrom.:D

to summup i was first asking lot's of 64blocs or 8blocs of data each time scrolling to reupdate (colors,captions,status ect),
this lead to usable but slow scrolling.
now thanks to bsork and senso example/advices i managed to script
something that insert every incoming data, either single or bloc from live osc in a bigger memory grid, so can scroll locally,
and if scrolling it tracks only missing infos (ie the column that enter on screen when scrolling X) and automatically send osc requests to reupdate memory . It's about 7x less infos to ask and scrolling is now amazingly fast, as i would never have espected!!!:):):)
now need a bit more time to reapply the technique on several parts, but think really worth it..

@love&electric: sorry i once more forgot i didn't post you updated osc for sends and pans float thing!

note if sending float for sends,pans you have to force osc emited range to fit or live will react stangly.
so use OSC f,f,f (3float) for Sends (float track,floatSendId,Float Value) , 2floats for pans (float track, float value), same for volume.

here is what I added as new blocs for easier scrolling, updating lot of data, and moded if float, generally moded as felt
would be cool in use with usine to build custom grids:
/live/name/clipinfoblocck (i,i,i,i) (start track, start clip, lenX, lenY) returns Clips status (0,1,2,3 noclip,clip,playing,triggered) bloc.
/live/name/trackcolorblocK (i,i,i,i) (start track,start clip,lenX,lenY) returns colors of first clip of tracks. (track color aren't working so
i use first clip color as track color as a workaround
/live/send/sendblock (i,i,i,i)(start track,start send,lenX,lenY) returns sends values. (can now send float OSC 0 to 1 to /send)
/live/pan/panblock (i,i) (start track,lenX) returns pans values. (can now send float OSC range -1 to 1 to /pan)
/live/arm/armblock (i,i) (start track,lenX) returns arm values.
/live/volume/volumeblock (i,i) (start track,lenX) returns volume values.(can send float OSC 0-1 0db around 0,85 /volume)
/live/track/crossblock (i,i) (start track,lenX) returns crossfaders assign values.
/live/solo/soloblock (i,i) (start track,lenX) returns solo assign values.
/live/mute/muteblock (i,i) (start track,lenX) returns mutes assign values
/live/device/paramnameblock (i,i)(track,device) returns names of decice i on track i parameters.
/live/device/paramblock (i,i)(track,device) returns values of device i on track i parameters.
also moded live/device/list so that it sends a commatext, but need a formating in usine so will be in the later patch.

here is the latest file i use with those new blocs, but note i removed vumeters and clipplaying position for now as i felt it was leading to some dropouts, maybe will reinject after more tests as i highly reduced needed data, but boring is that in anycase
every clip playing will constantly send those infos, so if ie more than 25 clips are playing together im quite sure it leads to
high reducing of bandwith... searching if could force liveosc to send only a visible bloc as well, but not sure it's possible, so
by waiting removed them, also to have a clean overview of what's hapening in usine console.
liveOsc4usineV105
http://sensomusic.com/forums/uploads.ph ... Osc105.rar

edit: just thought i just moved to W7 64bits (and fresh new corei7 4gb yeah!), so i had to install python64 and change the OSC.py file to get it working back, hopefully this works like a charm on 64bits as well as latest live 8.1.3.
but if you are on 32 bit system, replace all files by new ones exept keep your actual osc.py file, do not replace it so you
still don't need python at all.

Statistics: Posted by 23fx23 — 04 May 2010, 05:48


]]>
2010-04-23T19:34:48+02:00 2010-04-23T19:34:48+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13602#p13602 <![CDATA[liveOSC challenge]]> for me it's project can really rock for ipad/pod/phone owners, ther is lot of chance for it to be best ableton controller running on Ipad in few month, im 100percent convinced, touchOSc had a great success, it's very powerfull for a ridiculous price..
but now tasted usine power, have to wait that ;,;;,!@{#;,'--'-" descent never coming true multitouch monitor..

Statistics: Posted by 23fx23 — 23 Apr 2010, 19:34


]]>
2010-04-23T19:18:35+02:00 2010-04-23T19:18:35+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13601#p13601 <![CDATA[liveOSC challenge]]>
now there are many projects which are trying to put great touch interface : your seems great !

just for infos : a man do a nice job with touch osc and a python script for iphone / ipad :

i think it could be interesting for you to give some ideas : http://livecontrol.q3f.org/livecontrol/

Statistics: Posted by pouranat — 23 Apr 2010, 19:18


]]>
2010-04-23T01:00:07+02:00 2010-04-23T01:00:07+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13585#p13585 <![CDATA[liveOSC challenge]]> I went a bit late cause I started to script many parts of the patch, and While it's generally very benefic for cpu/clearness,
I sometimes still spend hours where i can patch it in few minutes lol, but it's coming up.

to let you know the progress:
bad news:
I had to deal with some issues that led me to reconsider the osc files and my patch, for example
im still in tests but im not sure i will let liveOsc send all clips loop positions, vu meter constantly cause it can slow down scrolling if using a big liveset, and may occur in dropouts in datas, so im considering another system requesting live time every 5s to make a local clock that would auto readjust, still need some tests on that, seems the lemur guys also removed this to get their cliplaucher working speed descent.
good news:
The big issue I was facing was names drops globally, especially with devices but I tweaked the osc and managed to get now a clear and stable comma list of all devices, instead of Xnames, and clips so that's very cool. So now the main XY scroll of clips with colors start to be rocking ok and captions are semi automatic, ie request a8x8 bloc, scroll in local to be speed, when feel need back the missing names due to scroll, press a ask button to reupdate them. Not 100 percent on top as i could reask only missing names whereas i request back all new bloc, but ill study the question later, that's working not bad like that.

One another good tryppy thing I worked on is a nice setup for pans and sends with arrays like the lemur ones, with even more options. i hopeyou'll like it, i do a lot! ie there is a min/max mode to tweak live without loosing the pre-datas.

also made 8x CombosSwich-colorFader that can act booth on volume and mutes im quite happy of the system, (if 0 it mutes, if 1unmutes, all in between and only act on volume, with 3 modes: normal, momentary, djcut) had to remake the sytem array based to get lower cpu, spend a bit of time cause it was hard to scroll, avoid feedback ect, but know it's ok and quite pleasant to use, a precision fader letting us to performs mico-precision volume setting as well as fast hard cuts.

I just finished the main device part wich let us easy pick a track, then a device to get all it's parameter and names, the list spreading on some panels to get constant access to 10 devices per track, with a pageup/down if have more devices, based
on a remix of woodslanding combobox in IML edition.

now I just want to add 8x permanent Encoders (scroll independant) and making a system so we can assign whatever parameter to each of them. my first test seems very promising. I just have to focus on staying simple for now.

then i will force myself to stop, make the thing stable and low cpu, and I hope posting a beta version maybe at the end of next week, hopefully im in holidays, just need to spend a bit amount of time with my girlfriend, but you know what i ll do when she ll go sleeping or working ;). i promise im 100 percent on it to make the beta avaible asap, but still a bit of work..

a little pic of latest v0.970:

Image

Statistics: Posted by 23fx23 — 23 Apr 2010, 01:00


]]>
2010-04-22T21:30:51+02:00 2010-04-22T21:30:51+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13575#p13575 <![CDATA[liveOSC challenge]]> do u know approximatively when it should be out ?

Statistics: Posted by pouranat — 22 Apr 2010, 21:30


]]>
2010-04-14T10:34:00+02:00 2010-04-14T10:34:00+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13405#p13405 <![CDATA[liveOSC challenge]]> Statistics: Posted by soundmind — 14 Apr 2010, 10:34


]]>
BrainModular BrainModular Users Forum 2010-05-31T23:12:31+02:00 https://www.brainmodular.com/forums/app.php/feed/topic/1959 2010-05-31T23:12:31+02:00 2010-05-31T23:12:31+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14073#p14073 <![CDATA[liveOSC challenge]]>
http://www.sensomusic.com/forums/upload ... 0V1.01.rar

please report how it goes!

slow gui: Yup it varies but seems too slow down abe gui..I think ive read on other forums this is normal, but ill try with clean versions provided by st8 to check if it comes from my tweaks..


EDIT: Deleted reuploaded 1.02 fixes scenes bug

http://sensomusic.com/forums/uploads.ph ... 0V1.02.rar

Statistics: Posted by 23fx23 — 31 May 2010, 23:12


]]>
2010-05-31T23:06:54+02:00 2010-05-31T23:06:54+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14072#p14072 <![CDATA[liveOSC challenge]]> Statistics: Posted by 23fx23 — 31 May 2010, 23:06


]]>
2010-05-31T22:57:55+02:00 2010-05-31T22:57:55+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14071#p14071 <![CDATA[liveOSC challenge]]>
does your ableton gui suffer or slow down when using osc?
for me the meter on ableton and screen response time slows down a lot,, doesnt affect usine or sound,, but graphics slow right down when liveosc105 is loaded,, dont remember this happening with the older version of liveosc i was using,,

talk soon cant wait to this out,, video looks crazy cool!!!

Statistics: Posted by loveandelectrik — 31 May 2010, 22:57


]]>
2010-05-31T17:18:05+02:00 2010-05-31T17:18:05+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14063#p14063 <![CDATA[liveOSC challenge]]> In fact ST8 made a system based on a device we put on master Track and choose with pots if Sending or not clips positions/vumeters. I adapted the system so i can use a pot as a starting track and lengthX, wich are controlled by the interface
(ie see Vu 0to7 only, if scrolling 1to8 ect) that avoid useless transmit if lot of track, only visible tracks emit. very cool
seems for 8 track it doesn't make scroll suffer that much.

I will post a link tonight so nonpro can dl as well here.

Statistics: Posted by 23fx23 — 31 May 2010, 17:18


]]>
2010-05-31T04:20:13+02:00 2010-05-31T04:20:13+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14060#p14060 <![CDATA[liveOSC challenge]]> any chance i can get my hands on it? :cool:
no worries if not ill wait patiently

Statistics: Posted by loveandelectrik — 31 May 2010, 04:20


]]>
2010-05-30T20:51:47+02:00 2010-05-30T20:51:47+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14054#p14054 <![CDATA[liveOSC challenge]]> should be accessible soon for nonPro if no major failures.

Statistics: Posted by 23fx23 — 30 May 2010, 20:51


]]>
2010-05-28T20:10:25+02:00 2010-05-28T20:10:25+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14036#p14036 <![CDATA[liveOSC challenge]]> can you retry ..?
if you still have problem tell us..

Statistics: Posted by nay-seven — 28 May 2010, 20:10


]]>
2010-05-28T19:43:47+02:00 2010-05-28T19:43:47+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14035#p14035 <![CDATA[liveOSC challenge]]> Any thoughts anyone? The Sensomusic website seems to have some kind of issue.

Statistics: Posted by semuta — 28 May 2010, 19:43


]]>
2010-05-28T15:36:13+02:00 2010-05-28T15:36:13+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14034#p14034 <![CDATA[liveOSC challenge]]>

Statistics: Posted by 23fx23 — 28 May 2010, 15:36


]]>
2010-05-28T07:29:23+02:00 2010-05-28T07:29:23+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14033#p14033 <![CDATA[liveOSC challenge]]> )

Statistics: Posted by gurulogic — 28 May 2010, 07:29


]]>
2010-05-28T03:52:54+02:00 2010-05-28T03:52:54+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14031#p14031 <![CDATA[liveOSC challenge]]>
http://www.youtube.com/watch?v=4fIG0mpVEOE

Statistics: Posted by 23fx23 — 28 May 2010, 03:52


]]>
2010-05-27T04:51:26+02:00 2010-05-27T04:51:26+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=14017#p14017 <![CDATA[liveOSC challenge]]>
I think i at last find it ok for a beta 1.0, solved all bugz i had (crashs due to some poor scripting, seems now fixed)
added 16x combos swichs/encoderz that can pick any device parameter of any track and can save 16 banks. it auto ask
updates when changing banks. this part was the last and more tricky to get, now working fine. really happy can have quick access
to 128 parameters of our choice with auto min/max adjust, name and value+ per track devices.

after several layout tests i went for having max things always under see/control, but there are also extra menus with visibility.
what do you think of latest layout: Usine APC:
Image

i clean a bit more the room but should be avaible very shortly for beta test ;)

Statistics: Posted by 23fx23 — 27 May 2010, 04:51


]]>
2010-05-06T05:21:08+02:00 2010-05-06T05:21:08+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13816#p13816 <![CDATA[liveOSC challenge]]> im using mackie control through use of midi out modules and midi yoke,, never had to do anything to enable it to work, just pick mackie control from ableton midi setup and send the right notes, pitch bend channel 1-9 for vol 1-8 and master ect,,i think there are subpatches for mackie functions that could probably be reused in anybody's project,
i found the faders and knobs on synth edit forum,, was trying to find the post so i could credit the artist,, ill go through my history and post the thread here,, found lots of neat templates for knobman

Statistics: Posted by loveandelectrik — 06 May 2010, 05:21


]]>
2010-05-05T15:48:58+02:00 2010-05-05T15:48:58+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13781#p13781 <![CDATA[liveOSC challenge]]> so you managed to combine osc and mackie control? how by putting the two actives un live, that works?
it interests me cause mackie control can be lighter for few things...
well done man!

Statistics: Posted by 23fx23 — 05 May 2010, 15:48


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2010-05-05T03:29:13+02:00 2010-05-05T03:29:13+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13777#p13777 <![CDATA[liveOSC challenge]]>
here's my current build,, been using for the last few shows and working alright,,, some bugs to work out with names and playback status,
basically more of a mixer with 2x8 scrollable clip grid (just up and down for now)
colors work great,, names mess up, not to much delay though after scrolling,, combination of osc / mackie control and custom user script for ableton control,,, now with this new osc file i can rebuild without the script but might keep the mackie emulation for all the handy function buttons,, ie browser, clip/track view switch ect...

here it is,,,,ill probbaly leave it here and try to start something new with these new osc files, if anybody fixes my clip names feel free to send back to me :P or point me in the right direction,,

again,, thanks so much 23fx23,, gonna blog this and share with the ableton community,, hope to bring some people here
Image
http://www.sensomusic.com/forums/upload ... roller.rar

Statistics: Posted by loveandelectrik — 05 May 2010, 03:29


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2010-05-04T21:21:53+02:00 2010-05-04T21:21:53+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13770#p13770 <![CDATA[liveOSC challenge]]>
also true about multitouch. actually the patch is only partially multitouch, can normally tweak a pot while triggering a clip, but clip trigger is not multitouch in itself yet cause i don't have hardware to test/build. so maybe a free full partially multitouch actual version dl, and later see the question of multitouch version as add/on/free?..
so... back to work!

Statistics: Posted by 23fx23 — 04 May 2010, 21:21


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2010-05-04T20:55:53+02:00 2010-05-04T20:55:53+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13769#p13769 <![CDATA[liveOSC challenge]]> And then there is also the issue of no (or very few) proper multi touch displays yet, a bit of a setback for making full use of this project I would think?

Statistics: Posted by gurulogic — 04 May 2010, 20:55


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2010-05-04T19:18:27+02:00 2010-05-04T19:18:27+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13768#p13768 <![CDATA[liveOSC challenge]]> if speak about the patch,..
well it's a dilemna i got.

I may have to discuss about that with senso as normally only pro users can dl add-ons, but i probably can provide a usinefree version, olivier was ok with that when we spoke about it..
Feel that as i use lots of subpatchs, users that will want to tweak their own version will certainly soon feel it worth getting usine pro, while it could be a way to make discover usine to some ableton users that wouldn't pay only for the patch and can get an instant working ableton free complete osc template, a nice way to discover a fraction of usine power already insane... on the other side i really dlike to thanks senso for his work, so i would also enjoy bring some ableton users potentially buy a usine license to touch ableton for a fraction of a lemur cost (now i know what usine can do, and the patch, I personally consider the price really really worth it, but some may not take time to test usine).. A third compromise solution is making 2versions, one free a bit limited (ie no or limited X scroll, ), one pro with all features..

im more on either provide it totally free full functional, or make two versions...
im curious what globally usine users think about that, (certainly different for pro/free users hehe), but if any have
opinion, feel free to share. I'ts not to say im getting pretentious, but as i really spent hard nights on debug/patch/script/tweak liveosc to get now (imo)a really powerfull ableton, and seing some sells templates for apc or other, i also considers just asking donation
if user feels it, not obliged at all to donate of course, well never know...;)

so now why don't you have usine pro yet pouranat? weren't you blasted out by usine power?;)

Statistics: Posted by 23fx23 — 04 May 2010, 19:18


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2010-05-04T18:28:05+02:00 2010-05-04T18:28:05+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13767#p13767 <![CDATA[liveOSC challenge]]> Statistics: Posted by pouranat — 04 May 2010, 18:28


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2010-05-04T05:48:26+02:00 2010-05-04T05:48:26+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13754#p13754 <![CDATA[liveOSC challenge]]> i faced lot's of challenges with getting liveOsc send captions in a stable way, correctly ask them, allow scroll ect.
once i quasi all finished
ive been once more victim of " it's 99percent finished but i found a better way of doing all" syndrom.:D

to summup i was first asking lot's of 64blocs or 8blocs of data each time scrolling to reupdate (colors,captions,status ect),
this lead to usable but slow scrolling.
now thanks to bsork and senso example/advices i managed to script
something that insert every incoming data, either single or bloc from live osc in a bigger memory grid, so can scroll locally,
and if scrolling it tracks only missing infos (ie the column that enter on screen when scrolling X) and automatically send osc requests to reupdate memory . It's about 7x less infos to ask and scrolling is now amazingly fast, as i would never have espected!!!:):):)
now need a bit more time to reapply the technique on several parts, but think really worth it..

@love&electric: sorry i once more forgot i didn't post you updated osc for sends and pans float thing!

note if sending float for sends,pans you have to force osc emited range to fit or live will react stangly.
so use OSC f,f,f (3float) for Sends (float track,floatSendId,Float Value) , 2floats for pans (float track, float value), same for volume.

here is what I added as new blocs for easier scrolling, updating lot of data, and moded if float, generally moded as felt
would be cool in use with usine to build custom grids:
/live/name/clipinfoblocck (i,i,i,i) (start track, start clip, lenX, lenY) returns Clips status (0,1,2,3 noclip,clip,playing,triggered) bloc.
/live/name/trackcolorblocK (i,i,i,i) (start track,start clip,lenX,lenY) returns colors of first clip of tracks. (track color aren't working so
i use first clip color as track color as a workaround
/live/send/sendblock (i,i,i,i)(start track,start send,lenX,lenY) returns sends values. (can now send float OSC 0 to 1 to /send)
/live/pan/panblock (i,i) (start track,lenX) returns pans values. (can now send float OSC range -1 to 1 to /pan)
/live/arm/armblock (i,i) (start track,lenX) returns arm values.
/live/volume/volumeblock (i,i) (start track,lenX) returns volume values.(can send float OSC 0-1 0db around 0,85 /volume)
/live/track/crossblock (i,i) (start track,lenX) returns crossfaders assign values.
/live/solo/soloblock (i,i) (start track,lenX) returns solo assign values.
/live/mute/muteblock (i,i) (start track,lenX) returns mutes assign values
/live/device/paramnameblock (i,i)(track,device) returns names of decice i on track i parameters.
/live/device/paramblock (i,i)(track,device) returns values of device i on track i parameters.
also moded live/device/list so that it sends a commatext, but need a formating in usine so will be in the later patch.

here is the latest file i use with those new blocs, but note i removed vumeters and clipplaying position for now as i felt it was leading to some dropouts, maybe will reinject after more tests as i highly reduced needed data, but boring is that in anycase
every clip playing will constantly send those infos, so if ie more than 25 clips are playing together im quite sure it leads to
high reducing of bandwith... searching if could force liveosc to send only a visible bloc as well, but not sure it's possible, so
by waiting removed them, also to have a clean overview of what's hapening in usine console.
liveOsc4usineV105
http://sensomusic.com/forums/uploads.ph ... Osc105.rar

edit: just thought i just moved to W7 64bits (and fresh new corei7 4gb yeah!), so i had to install python64 and change the OSC.py file to get it working back, hopefully this works like a charm on 64bits as well as latest live 8.1.3.
but if you are on 32 bit system, replace all files by new ones exept keep your actual osc.py file, do not replace it so you
still don't need python at all.

Statistics: Posted by 23fx23 — 04 May 2010, 05:48


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2010-04-23T19:34:48+02:00 2010-04-23T19:34:48+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13602#p13602 <![CDATA[liveOSC challenge]]> for me it's project can really rock for ipad/pod/phone owners, ther is lot of chance for it to be best ableton controller running on Ipad in few month, im 100percent convinced, touchOSc had a great success, it's very powerfull for a ridiculous price..
but now tasted usine power, have to wait that ;,;;,!@{#;,'--'-" descent never coming true multitouch monitor..

Statistics: Posted by 23fx23 — 23 Apr 2010, 19:34


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2010-04-23T19:18:35+02:00 2010-04-23T19:18:35+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13601#p13601 <![CDATA[liveOSC challenge]]>
now there are many projects which are trying to put great touch interface : your seems great !

just for infos : a man do a nice job with touch osc and a python script for iphone / ipad :

i think it could be interesting for you to give some ideas : http://livecontrol.q3f.org/livecontrol/

Statistics: Posted by pouranat — 23 Apr 2010, 19:18


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2010-04-23T01:00:07+02:00 2010-04-23T01:00:07+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13585#p13585 <![CDATA[liveOSC challenge]]> I went a bit late cause I started to script many parts of the patch, and While it's generally very benefic for cpu/clearness,
I sometimes still spend hours where i can patch it in few minutes lol, but it's coming up.

to let you know the progress:
bad news:
I had to deal with some issues that led me to reconsider the osc files and my patch, for example
im still in tests but im not sure i will let liveOsc send all clips loop positions, vu meter constantly cause it can slow down scrolling if using a big liveset, and may occur in dropouts in datas, so im considering another system requesting live time every 5s to make a local clock that would auto readjust, still need some tests on that, seems the lemur guys also removed this to get their cliplaucher working speed descent.
good news:
The big issue I was facing was names drops globally, especially with devices but I tweaked the osc and managed to get now a clear and stable comma list of all devices, instead of Xnames, and clips so that's very cool. So now the main XY scroll of clips with colors start to be rocking ok and captions are semi automatic, ie request a8x8 bloc, scroll in local to be speed, when feel need back the missing names due to scroll, press a ask button to reupdate them. Not 100 percent on top as i could reask only missing names whereas i request back all new bloc, but ill study the question later, that's working not bad like that.

One another good tryppy thing I worked on is a nice setup for pans and sends with arrays like the lemur ones, with even more options. i hopeyou'll like it, i do a lot! ie there is a min/max mode to tweak live without loosing the pre-datas.

also made 8x CombosSwich-colorFader that can act booth on volume and mutes im quite happy of the system, (if 0 it mutes, if 1unmutes, all in between and only act on volume, with 3 modes: normal, momentary, djcut) had to remake the sytem array based to get lower cpu, spend a bit of time cause it was hard to scroll, avoid feedback ect, but know it's ok and quite pleasant to use, a precision fader letting us to performs mico-precision volume setting as well as fast hard cuts.

I just finished the main device part wich let us easy pick a track, then a device to get all it's parameter and names, the list spreading on some panels to get constant access to 10 devices per track, with a pageup/down if have more devices, based
on a remix of woodslanding combobox in IML edition.

now I just want to add 8x permanent Encoders (scroll independant) and making a system so we can assign whatever parameter to each of them. my first test seems very promising. I just have to focus on staying simple for now.

then i will force myself to stop, make the thing stable and low cpu, and I hope posting a beta version maybe at the end of next week, hopefully im in holidays, just need to spend a bit amount of time with my girlfriend, but you know what i ll do when she ll go sleeping or working ;). i promise im 100 percent on it to make the beta avaible asap, but still a bit of work..

a little pic of latest v0.970:

Image

Statistics: Posted by 23fx23 — 23 Apr 2010, 01:00


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2010-04-22T21:30:51+02:00 2010-04-22T21:30:51+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13575#p13575 <![CDATA[liveOSC challenge]]> do u know approximatively when it should be out ?

Statistics: Posted by pouranat — 22 Apr 2010, 21:30


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2010-04-14T10:34:00+02:00 2010-04-14T10:34:00+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=1959&p=13405#p13405 <![CDATA[liveOSC challenge]]> Statistics: Posted by soundmind — 14 Apr 2010, 10:34


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