(I have toyed with the idea of a program running through the files to increase/decrease the size of UI objects by X%. Maybe as a way of getting into C++. Haven't done anything concrete with the idea, though...)
]]>2010-05-10T18:15:26+02:002010-05-10T18:15:26+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13881#p13881 the first 4 digits of the 16 digit code for an object refers to its type.
Maybe somebody has a list?
Good for turning data outs to sends, etc.
Haven't figured out what the other 12 digits are for, but I'm guessing some of them refer to position.
Statistics: Posted by woodslanding — 10 May 2010, 18:15
]]>2010-05-10T17:13:09+02:002010-05-10T17:13:09+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13880#p13880Not all data can be modified with notepad in a workspace or patch. some are binary or Hexa coded (like presets contents...) and some are just ascii coded (so it's readable and editable).
Just a proposal : Until the day we can have a format specification of the .wkp and .pat file, it could be good to create a trick and tips page on the wiki for notepad manipulation, with what is working and what is impossible to do.
Statistics: Posted by martignasse — 10 May 2010, 17:13
]]>2010-05-10T06:33:45+02:002010-05-10T06:33:45+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13874#p13874Statistics: Posted by woodslanding — 10 May 2010, 06:33
]]>
2010-05-09T19:37:48+02:002010-05-09T19:37:48+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13872#p13872Statistics: Posted by 23fx23 — 09 May 2010, 19:37
]]>2010-05-09T06:13:18+02:002010-05-09T06:13:18+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13863#p13863 oh wait--I'm trying to change a bunch of data ins and sends to audio ones (from before there was a difference!) Names are easy to edit, but it seems very hard to figure out and edit the TYPE of object--it looks like it is stored as a 16 digit number, but the same objects have different numbers, so there is obviously other info stored that way.
Any tips?
And to make this into a request
It would be nice to (someday) implement an XML or similar dataformat that would make it possible to build/edit wkps from a text or XML editor.
Thanks!! -eric
Statistics: Posted by woodslanding — 09 May 2010, 06:13
]]>2010-05-05T16:13:48+02:002010-05-05T16:13:48+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13784#p13784note pad is a good alternative in this case.
]]>2010-05-05T03:16:47+02:002010-05-05T03:16:47+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13776#p13776Statistics: Posted by 23fx23 — 05 May 2010, 03:16
]]>2010-05-05T01:23:51+02:002010-05-05T01:23:51+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13775#p13775 It is in a human readable format, right??
Statistics: Posted by woodslanding — 05 May 2010, 01:23
]]>2010-05-03T22:48:28+02:002010-05-03T22:48:28+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13752#p13752 i figure i wrongly named my busses from start, i got a scrollYneg wich is in fact positive and a scrollY positive. (totally my fault and not drastic,), as i could go and rename all busses manually I would be afraid to make mistakes, thought one handy function could be to choose a buss name in a list, and rename all receive buss same named, a bit like "search and replace" of notepad, (wich also could be handy on script, by the way)... just in case not vital at all..
(I have toyed with the idea of a program running through the files to increase/decrease the size of UI objects by X%. Maybe as a way of getting into C++. Haven't done anything concrete with the idea, though...)
]]>2010-05-10T18:15:26+02:002010-05-10T18:15:26+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13881#p13881 the first 4 digits of the 16 digit code for an object refers to its type.
Maybe somebody has a list?
Good for turning data outs to sends, etc.
Haven't figured out what the other 12 digits are for, but I'm guessing some of them refer to position.
Statistics: Posted by woodslanding — 10 May 2010, 18:15
]]>2010-05-10T17:13:09+02:002010-05-10T17:13:09+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13880#p13880Not all data can be modified with notepad in a workspace or patch. some are binary or Hexa coded (like presets contents...) and some are just ascii coded (so it's readable and editable).
Just a proposal : Until the day we can have a format specification of the .wkp and .pat file, it could be good to create a trick and tips page on the wiki for notepad manipulation, with what is working and what is impossible to do.
Statistics: Posted by martignasse — 10 May 2010, 17:13
]]>2010-05-10T06:33:45+02:002010-05-10T06:33:45+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13874#p13874Statistics: Posted by woodslanding — 10 May 2010, 06:33
]]>2010-05-09T19:37:48+02:002010-05-09T19:37:48+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13872#p13872Statistics: Posted by 23fx23 — 09 May 2010, 19:37
]]>2010-05-09T06:13:18+02:002010-05-09T06:13:18+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13863#p13863 oh wait--I'm trying to change a bunch of data ins and sends to audio ones (from before there was a difference!) Names are easy to edit, but it seems very hard to figure out and edit the TYPE of object--it looks like it is stored as a 16 digit number, but the same objects have different numbers, so there is obviously other info stored that way.
Any tips?
And to make this into a request
It would be nice to (someday) implement an XML or similar dataformat that would make it possible to build/edit wkps from a text or XML editor.
Thanks!! -eric
Statistics: Posted by woodslanding — 09 May 2010, 06:13
]]>2010-05-05T16:13:48+02:002010-05-05T16:13:48+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13784#p13784note pad is a good alternative in this case.
]]>2010-05-05T03:16:47+02:002010-05-05T03:16:47+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13776#p13776Statistics: Posted by 23fx23 — 05 May 2010, 03:16
]]>2010-05-05T01:23:51+02:002010-05-05T01:23:51+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13775#p13775 It is in a human readable format, right??
Statistics: Posted by woodslanding — 05 May 2010, 01:23
]]>2010-05-03T22:48:28+02:002010-05-03T22:48:28+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2188&p=13752#p13752 i figure i wrongly named my busses from start, i got a scrollYneg wich is in fact positive and a scrollY positive. (totally my fault and not drastic,), as i could go and rename all busses manually I would be afraid to make mistakes, thought one handy function could be to choose a buss name in a list, and rename all receive buss same named, a bit like "search and replace" of notepad, (wich also could be handy on script, by the way)... just in case not vital at all..