]]>
2010-09-19T04:18:46+02:002010-09-19T04:18:46+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15850#p15850Statistics: Posted by tpresto — 19 Sep 2010, 04:18
]]>2010-09-16T20:04:31+02:002010-09-16T20:04:31+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15810#p15810Statistics: Posted by tpresto — 16 Sep 2010, 20:04
]]>2010-09-16T20:03:30+02:002010-09-16T20:03:30+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15809#p15809Statistics: Posted by tpresto — 16 Sep 2010, 20:03
]]>2010-09-16T00:04:51+02:002010-09-16T00:04:51+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15794#p15794 Just guessing, but here are a couple of suggestions as to what may be the problem: - You made MIDI learns on one or both output faders; only the input should have that. (Of course you can use another MIDI message to turn the switch on and off as well.) - It's in a sub-patch (in which MIDI learns should be OK by now, but it's a quite new feature, so maybe you've stumbled across a bug).
A tip for debugging this sort of stuff is to test how things work without MIDI, ie use the mouse and see if things operate how they should.
]]>2010-09-15T11:27:56+02:002010-09-15T11:27:56+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15765#p15765 pass if change , depending on where are connected the out of the fader , he gone to have some values jump when he use the switch without them..?
Statistics: Posted by nay-seven — 15 Sep 2010, 11:27
]]>2010-09-14T22:04:29+02:002010-09-14T22:04:29+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15744#p15744 The Pass (only) If Changed module only outputs data when the input is changed. Handy if you for example would like to manually override the value in a fader or whatever that is otherwise controlled by an input value. A typical example is a VST parameter -> fader -> Pass If Changed -> (the same) VST parameter. Without the Pass IF Changed, you would get problems when trying to update the parameter on the VST's GUI; with it you can change the value both ways, They're not really necessary in this example, though.
]]>2010-09-14T20:32:51+02:002010-09-14T20:32:51+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15742#p15742. This will hopefully help me to understand. Thank you!
Statistics: Posted by tpresto — 14 Sep 2010, 20:32
]]>2010-09-14T18:01:07+02:002010-09-14T18:01:07+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15733#p15733pass if change and pass modules are in event control tab and not in math/logical
btw, can you please post this kind of question in the patching forum next time, better place..
Statistics: Posted by nay-seven — 14 Sep 2010, 18:01
]]>2010-09-14T17:35:55+02:002010-09-14T17:35:55+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15732#p15732 I'm relatively new to Usine, and haven't been able to learn to use a single switch or button to toggle a fader between two separate and independent uses. I'm trying to control two separate guitar processors with the same expression pedal, but when one use is active, I need the other to be inactive. One of them is a whammy pedal and the other a volume. Is there any way I can use a single button to change the use of the pedal (Which is represented in the interface by a fader) between whammy and volume, but never both of these at the same time. I am able to create a grouped switch scheme; however, this seems to require the use of more than one switch -- the reason this is important is because I have a limited number of midi buttons on the pedal that I'm controling this patch with.
Thank you for the help, and I hope I've been clear enough!
Todd
Statistics: Posted by tpresto — 14 Sep 2010, 17:35
]]>BrainModularBrainModular Users Forum2010-09-19T21:46:27+02:00https://www.brainmodular.com/forums/app.php/feed/topic/24282010-09-19T21:46:27+02:002010-09-19T21:46:27+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15868#p15868Statistics: Posted by bsork — 19 Sep 2010, 21:46
]]>2010-09-19T04:18:46+02:002010-09-19T04:18:46+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15850#p15850Statistics: Posted by tpresto — 19 Sep 2010, 04:18
]]>2010-09-16T20:04:31+02:002010-09-16T20:04:31+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15810#p15810Statistics: Posted by tpresto — 16 Sep 2010, 20:04
]]>2010-09-16T20:03:30+02:002010-09-16T20:03:30+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15809#p15809Statistics: Posted by tpresto — 16 Sep 2010, 20:03
]]>2010-09-16T00:04:51+02:002010-09-16T00:04:51+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15794#p15794 Just guessing, but here are a couple of suggestions as to what may be the problem: - You made MIDI learns on one or both output faders; only the input should have that. (Of course you can use another MIDI message to turn the switch on and off as well.) - It's in a sub-patch (in which MIDI learns should be OK by now, but it's a quite new feature, so maybe you've stumbled across a bug).
A tip for debugging this sort of stuff is to test how things work without MIDI, ie use the mouse and see if things operate how they should.
]]>2010-09-15T11:27:56+02:002010-09-15T11:27:56+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15765#p15765 pass if change , depending on where are connected the out of the fader , he gone to have some values jump when he use the switch without them..?
Statistics: Posted by nay-seven — 15 Sep 2010, 11:27
]]>2010-09-14T22:04:29+02:002010-09-14T22:04:29+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15744#p15744 The Pass (only) If Changed module only outputs data when the input is changed. Handy if you for example would like to manually override the value in a fader or whatever that is otherwise controlled by an input value. A typical example is a VST parameter -> fader -> Pass If Changed -> (the same) VST parameter. Without the Pass IF Changed, you would get problems when trying to update the parameter on the VST's GUI; with it you can change the value both ways, They're not really necessary in this example, though.
]]>2010-09-14T20:32:51+02:002010-09-14T20:32:51+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15742#p15742. This will hopefully help me to understand. Thank you!
Statistics: Posted by tpresto — 14 Sep 2010, 20:32
]]>2010-09-14T18:01:07+02:002010-09-14T18:01:07+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15733#p15733pass if change and pass modules are in event control tab and not in math/logical
btw, can you please post this kind of question in the patching forum next time, better place..
Statistics: Posted by nay-seven — 14 Sep 2010, 18:01
]]>2010-09-14T17:35:55+02:002010-09-14T17:35:55+02:00https://www.brainmodular.com/forums/viewtopic.php?t=2428&p=15732#p15732 I'm relatively new to Usine, and haven't been able to learn to use a single switch or button to toggle a fader between two separate and independent uses. I'm trying to control two separate guitar processors with the same expression pedal, but when one use is active, I need the other to be inactive. One of them is a whammy pedal and the other a volume. Is there any way I can use a single button to change the use of the pedal (Which is represented in the interface by a fader) between whammy and volume, but never both of these at the same time. I am able to create a grouped switch scheme; however, this seems to require the use of more than one switch -- the reason this is important is because I have a limited number of midi buttons on the pedal that I'm controling this patch with.
Thank you for the help, and I hope I've been clear enough!
Todd
Statistics: Posted by tpresto — 14 Sep 2010, 17:35