ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2012-11-15T15:37:33+02:00 https://www.brainmodular.com/forums/app.php/feed/topic/2839 2012-11-15T15:37:33+02:00 2012-11-15T15:37:33+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=24810#p24810 <![CDATA[Micro sounds and granular in Usine]]> http://www.partikkelaudio.com/

Off to test it now :)

Statistics: Posted by caco — 15 Nov 2012, 14:37


]]>
2011-09-30T21:21:41+02:00 2011-09-30T21:21:41+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21505#p21505 <![CDATA[Micro sounds and granular in Usine]]> will use it for sure !

Statistics: Posted by nay-seven — 30 Sep 2011, 21:21


]]>
2011-09-29T15:42:08+02:00 2011-09-29T15:42:08+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21482#p21482 <![CDATA[Micro sounds and granular in Usine]]>
Here the last version of my graincloud sampler

GSC

Statistics: Posted by headphoner — 29 Sep 2011, 15:42


]]>
2011-09-07T16:47:00+02:00 2011-09-07T16:47:00+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21120#p21120 <![CDATA[Micro sounds and granular in Usine]]> Statistics: Posted by GDLive — 07 Sep 2011, 16:47


]]>
2011-09-03T18:25:33+02:00 2011-09-03T18:25:33+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21076#p21076 <![CDATA[Micro sounds and granular in Usine]]>

i have to use one sampler with one granulator to modify the speed or and modify the start position for each grain of sound without glitch.

Statistics: Posted by headphoner — 03 Sep 2011, 18:25


]]>
2011-09-03T16:18:18+02:00 2011-09-03T16:18:18+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21073#p21073 <![CDATA[Micro sounds and granular in Usine]]> You could divide the cpu by at least 3.
But maybe, I misunderstood...

Statistics: Posted by senso — 03 Sep 2011, 16:18


]]>
2011-09-02T23:45:16+02:00 2011-09-02T23:45:16+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21069#p21069 <![CDATA[Micro sounds and granular in Usine]]> actually when you press rec, you hear nothing..not easy..?

Statistics: Posted by nay-seven — 02 Sep 2011, 23:45


]]>
2011-09-02T23:34:59+02:00 2011-09-02T23:34:59+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21068#p21068 <![CDATA[Micro sounds and granular in Usine]]>
"audio thru option" do you mean an "rec and play" option?

64 poly is my problem too, i can't go up to 24 with my laptop so 32 poly max is enough may be =D

color button ok

Statistics: Posted by headphoner — 02 Sep 2011, 23:34


]]>
2011-09-02T21:51:06+02:00 2011-09-02T21:51:06+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21066#p21066 <![CDATA[Micro sounds and granular in Usine]]> some ideas :
an audio thru option when recording..?
64 poly is a little too much for my cpu, but maybe my problem ;)
the apply button is not really in the same color scheme than the others..?

Statistics: Posted by nay-seven — 02 Sep 2011, 21:51


]]>
2011-09-02T18:47:21+02:00 2011-09-02T18:47:21+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21065#p21065 <![CDATA[Micro sounds and granular in Usine]]>

third version

i resolved drag & drop problem and put some modifications



graincloud sampler3

feedback still welcome

Statistics: Posted by headphoner — 02 Sep 2011, 18:47


]]>
2011-09-01T23:18:56+02:00 2011-09-01T23:18:56+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21055#p21055 <![CDATA[Micro sounds and granular in Usine]]>
10/10 for the sound !

Perhaps some simplification to do.

It is me who said that? ;-)

Realy nice.

Best

Statistics: Posted by multiphone — 01 Sep 2011, 23:18


]]>
2011-09-01T22:13:53+02:00 2011-09-01T22:13:53+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21054#p21054 <![CDATA[Micro sounds and granular in Usine]]>
It eats CPU cycles like there's no tomorrow, but - hey - this is one is :cool: !!!

Statistics: Posted by bsork — 01 Sep 2011, 22:13


]]>
2011-09-01T20:29:04+02:00 2011-09-01T20:29:04+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21053#p21053 <![CDATA[Micro sounds and granular in Usine]]>

i uploaded a new version with modifications

graincloud sampler2

-loop can be change
-a limiter
-the list box without "c:// etc....."

I still have a problem with the drag & drop and with the clear list

I'm not a pro "string text" :(

have to work more

Statistics: Posted by headphoner — 01 Sep 2011, 20:29


]]>
2011-09-01T19:14:18+02:00 2011-09-01T19:14:18+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21052#p21052 <![CDATA[Micro sounds and granular in Usine]]>

* generally when you drag & drop a sample , this sample is automatically played, here no ?
* the list box for the samples can have hide path/hide extension options ON ?
* for the wave display the show loop option is on , but we can't really use it cause the sample is always fully played ?
* a limiter can be useful in some case?

Statistics: Posted by nay-seven — 01 Sep 2011, 19:14


]]>
2011-09-01T18:22:25+02:00 2011-09-01T18:22:25+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21051#p21051 <![CDATA[Micro sounds and granular in Usine]]>
I need some feedbacks about this

graincloud sampler

Statistics: Posted by headphoner — 01 Sep 2011, 18:22


]]>
2011-07-11T17:14:45+02:00 2011-07-11T17:14:45+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19927#p19927 <![CDATA[Micro sounds and granular in Usine]]>
i quickly tested it yesterday with winxound. really cool!

Have to transform it for c4u

Statistics: Posted by headphoner — 11 Jul 2011, 17:14


]]>
2011-07-11T17:01:54+02:00 2011-07-11T17:01:54+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19926#p19926 <![CDATA[Micro sounds and granular in Usine]]>
It is basicly a wrapper around Csound's partikkel opcode which pretty much implements the entire Microsound book by Curtis Roads. It is designed to be used in M4L but the standalone Csound code is freely available so there is no reason it couldn't be altered to work in Usine too.

Looks pretty interesting :)

http://www.partikkelaudio.com/

Statistics: Posted by caco — 11 Jul 2011, 17:01


]]>
2011-06-23T02:38:56+02:00 2011-06-23T02:38:56+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19705#p19705 <![CDATA[Micro sounds and granular in Usine]]>

Statistics: Posted by Clearscreen — 23 Jun 2011, 02:38


]]>
2011-06-22T19:28:05+02:00 2011-06-22T19:28:05+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19703#p19703 <![CDATA[Micro sounds and granular in Usine]]>

only one granulator but two resonator.

cpu is very light, about 0.3% the module alone, here on my CoreDuo 6400. :cool:

Statistics: Posted by martignasse — 22 Jun 2011, 19:28


]]>
2011-06-22T19:04:26+02:00 2011-06-22T19:04:26+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19702#p19702 <![CDATA[Micro sounds and granular in Usine]]>
What is the audio source in the 2nd and how many granulator modules did you use?

And about the cpu?

Bravo!

Statistics: Posted by headphoner — 22 Jun 2011, 19:04


]]>
2011-06-22T18:34:22+02:00 2011-06-22T18:34:22+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19701#p19701 <![CDATA[Micro sounds and granular in Usine]]>
Is there an approximative date for the release of this incredibly waited new version of usine ?

Oh and it's a bit off topic but, if Usine 6 is 64 bits, does it mean that it will actualy be able to work with more than 3Go of RAM ?

Thanks !

Statistics: Posted by tanabarbier — 22 Jun 2011, 18:34


]]>
2011-06-22T14:45:02+02:00 2011-06-22T14:45:02+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19700#p19700 <![CDATA[Micro sounds and granular in Usine]]>

pretty effective solution in fact :D

here some test :

a raw output of the module with the 1kHz tone as input

a more obscure test with a resonator after the granulator


grain synthesis is a very very huge deep world !

Statistics: Posted by martignasse — 22 Jun 2011, 14:45


]]>
2011-06-22T10:32:15+02:00 2011-06-22T10:32:15+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19698#p19698 <![CDATA[Micro sounds and granular in Usine]]>
it seems that in the next usine's release we'll have a good solution

granulator

Statistics: Posted by headphoner — 22 Jun 2011, 10:32


]]>
2011-04-29T20:22:55+02:00 2011-04-29T20:22:55+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19193#p19193 <![CDATA[Micro sounds and granular in Usine]]>

Statistics: Posted by multiphone — 29 Apr 2011, 20:22


]]>
2011-04-29T19:36:46+02:00 2011-04-29T19:36:46+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19192#p19192 <![CDATA[Micro sounds and granular in Usine]]> You're lucky! Theres no Spanish translation for this book. Well, I can read English, but it would be good.

Statistics: Posted by capitan mission — 29 Apr 2011, 19:36


]]>
BrainModular BrainModular Users Forum 2012-11-15T15:37:33+02:00 https://www.brainmodular.com/forums/app.php/feed/topic/2839 2012-11-15T15:37:33+02:00 2012-11-15T15:37:33+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=24810#p24810 <![CDATA[Micro sounds and granular in Usine]]> http://www.partikkelaudio.com/

Off to test it now :)

Statistics: Posted by caco — 15 Nov 2012, 14:37


]]>
2011-09-30T21:21:41+02:00 2011-09-30T21:21:41+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21505#p21505 <![CDATA[Micro sounds and granular in Usine]]> will use it for sure !

Statistics: Posted by nay-seven — 30 Sep 2011, 21:21


]]>
2011-09-29T15:42:08+02:00 2011-09-29T15:42:08+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21482#p21482 <![CDATA[Micro sounds and granular in Usine]]>
Here the last version of my graincloud sampler

GSC

Statistics: Posted by headphoner — 29 Sep 2011, 15:42


]]>
2011-09-07T16:47:00+02:00 2011-09-07T16:47:00+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21120#p21120 <![CDATA[Micro sounds and granular in Usine]]> Statistics: Posted by GDLive — 07 Sep 2011, 16:47


]]>
2011-09-03T18:25:33+02:00 2011-09-03T18:25:33+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21076#p21076 <![CDATA[Micro sounds and granular in Usine]]>

i have to use one sampler with one granulator to modify the speed or and modify the start position for each grain of sound without glitch.

Statistics: Posted by headphoner — 03 Sep 2011, 18:25


]]>
2011-09-03T16:18:18+02:00 2011-09-03T16:18:18+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21073#p21073 <![CDATA[Micro sounds and granular in Usine]]> You could divide the cpu by at least 3.
But maybe, I misunderstood...

Statistics: Posted by senso — 03 Sep 2011, 16:18


]]>
2011-09-02T23:45:16+02:00 2011-09-02T23:45:16+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21069#p21069 <![CDATA[Micro sounds and granular in Usine]]> actually when you press rec, you hear nothing..not easy..?

Statistics: Posted by nay-seven — 02 Sep 2011, 23:45


]]>
2011-09-02T23:34:59+02:00 2011-09-02T23:34:59+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21068#p21068 <![CDATA[Micro sounds and granular in Usine]]>
"audio thru option" do you mean an "rec and play" option?

64 poly is my problem too, i can't go up to 24 with my laptop so 32 poly max is enough may be =D

color button ok

Statistics: Posted by headphoner — 02 Sep 2011, 23:34


]]>
2011-09-02T21:51:06+02:00 2011-09-02T21:51:06+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21066#p21066 <![CDATA[Micro sounds and granular in Usine]]> some ideas :
an audio thru option when recording..?
64 poly is a little too much for my cpu, but maybe my problem ;)
the apply button is not really in the same color scheme than the others..?

Statistics: Posted by nay-seven — 02 Sep 2011, 21:51


]]>
2011-09-02T18:47:21+02:00 2011-09-02T18:47:21+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21065#p21065 <![CDATA[Micro sounds and granular in Usine]]>

third version

i resolved drag & drop problem and put some modifications



graincloud sampler3

feedback still welcome

Statistics: Posted by headphoner — 02 Sep 2011, 18:47


]]>
2011-09-01T23:18:56+02:00 2011-09-01T23:18:56+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21055#p21055 <![CDATA[Micro sounds and granular in Usine]]>
10/10 for the sound !

Perhaps some simplification to do.

It is me who said that? ;-)

Realy nice.

Best

Statistics: Posted by multiphone — 01 Sep 2011, 23:18


]]>
2011-09-01T22:13:53+02:00 2011-09-01T22:13:53+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21054#p21054 <![CDATA[Micro sounds and granular in Usine]]>
It eats CPU cycles like there's no tomorrow, but - hey - this is one is :cool: !!!

Statistics: Posted by bsork — 01 Sep 2011, 22:13


]]>
2011-09-01T20:29:04+02:00 2011-09-01T20:29:04+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21053#p21053 <![CDATA[Micro sounds and granular in Usine]]>

i uploaded a new version with modifications

graincloud sampler2

-loop can be change
-a limiter
-the list box without "c:// etc....."

I still have a problem with the drag & drop and with the clear list

I'm not a pro "string text" :(

have to work more

Statistics: Posted by headphoner — 01 Sep 2011, 20:29


]]>
2011-09-01T19:14:18+02:00 2011-09-01T19:14:18+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21052#p21052 <![CDATA[Micro sounds and granular in Usine]]>

* generally when you drag & drop a sample , this sample is automatically played, here no ?
* the list box for the samples can have hide path/hide extension options ON ?
* for the wave display the show loop option is on , but we can't really use it cause the sample is always fully played ?
* a limiter can be useful in some case?

Statistics: Posted by nay-seven — 01 Sep 2011, 19:14


]]>
2011-09-01T18:22:25+02:00 2011-09-01T18:22:25+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=21051#p21051 <![CDATA[Micro sounds and granular in Usine]]>
I need some feedbacks about this

graincloud sampler

Statistics: Posted by headphoner — 01 Sep 2011, 18:22


]]>
2011-07-11T17:14:45+02:00 2011-07-11T17:14:45+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19927#p19927 <![CDATA[Micro sounds and granular in Usine]]>
i quickly tested it yesterday with winxound. really cool!

Have to transform it for c4u

Statistics: Posted by headphoner — 11 Jul 2011, 17:14


]]>
2011-07-11T17:01:54+02:00 2011-07-11T17:01:54+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19926#p19926 <![CDATA[Micro sounds and granular in Usine]]>
It is basicly a wrapper around Csound's partikkel opcode which pretty much implements the entire Microsound book by Curtis Roads. It is designed to be used in M4L but the standalone Csound code is freely available so there is no reason it couldn't be altered to work in Usine too.

Looks pretty interesting :)

http://www.partikkelaudio.com/

Statistics: Posted by caco — 11 Jul 2011, 17:01


]]>
2011-06-23T02:38:56+02:00 2011-06-23T02:38:56+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19705#p19705 <![CDATA[Micro sounds and granular in Usine]]>

Statistics: Posted by Clearscreen — 23 Jun 2011, 02:38


]]>
2011-06-22T19:28:05+02:00 2011-06-22T19:28:05+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19703#p19703 <![CDATA[Micro sounds and granular in Usine]]>

only one granulator but two resonator.

cpu is very light, about 0.3% the module alone, here on my CoreDuo 6400. :cool:

Statistics: Posted by martignasse — 22 Jun 2011, 19:28


]]>
2011-06-22T19:04:26+02:00 2011-06-22T19:04:26+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19702#p19702 <![CDATA[Micro sounds and granular in Usine]]>
What is the audio source in the 2nd and how many granulator modules did you use?

And about the cpu?

Bravo!

Statistics: Posted by headphoner — 22 Jun 2011, 19:04


]]>
2011-06-22T18:34:22+02:00 2011-06-22T18:34:22+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19701#p19701 <![CDATA[Micro sounds and granular in Usine]]>
Is there an approximative date for the release of this incredibly waited new version of usine ?

Oh and it's a bit off topic but, if Usine 6 is 64 bits, does it mean that it will actualy be able to work with more than 3Go of RAM ?

Thanks !

Statistics: Posted by tanabarbier — 22 Jun 2011, 18:34


]]>
2011-06-22T14:45:02+02:00 2011-06-22T14:45:02+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19700#p19700 <![CDATA[Micro sounds and granular in Usine]]>

pretty effective solution in fact :D

here some test :

a raw output of the module with the 1kHz tone as input

a more obscure test with a resonator after the granulator


grain synthesis is a very very huge deep world !

Statistics: Posted by martignasse — 22 Jun 2011, 14:45


]]>
2011-06-22T10:32:15+02:00 2011-06-22T10:32:15+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19698#p19698 <![CDATA[Micro sounds and granular in Usine]]>
it seems that in the next usine's release we'll have a good solution

granulator

Statistics: Posted by headphoner — 22 Jun 2011, 10:32


]]>
2011-04-29T20:22:55+02:00 2011-04-29T20:22:55+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19193#p19193 <![CDATA[Micro sounds and granular in Usine]]>

Statistics: Posted by multiphone — 29 Apr 2011, 20:22


]]>
2011-04-29T19:36:46+02:00 2011-04-29T19:36:46+02:00 https://www.brainmodular.com/forums/viewtopic.php?t=2839&p=19192#p19192 <![CDATA[Micro sounds and granular in Usine]]> You're lucky! Theres no Spanish translation for this book. Well, I can read English, but it would be good.

Statistics: Posted by capitan mission — 29 Apr 2011, 19:36


]]>