Search found 78 matches
- 02 Feb 2014, 19:11
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53259
@grainular Jack sucks on Windows. I made some experiments with Jack and I failed. I use Jack on some of my Linux machines. Works well, but on Windows it't the gate to hell :-) @sephult Yes I could do that, sure. But I would like to see it e.g. in the device indicator. So if "sync" is an integrated f...
- 02 Feb 2014, 11:53
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53259
:-) Then a dream come true! Meanwhile, my postet soulution helps me out for a while. I tested it again tonight with the newest version of Usine. Due to the improved MIDI I can get a latency between punch on the Machine in correlation to the Bassliner is < 20 ms. Which is perfect for me. But there is...
- 02 Feb 2014, 01:04
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53259
- 01 Feb 2014, 23:36
- Forum: General discussion
- Topic: Blogpost about "Ableton speaks with Usine" (Virtual Audio Cable)
- Replies: 30
- Views: 53259
Hello, a rainy day here and I made some experiments to get an audio interfacing between Usine and Ableton. I works. Not perfect, needs some tuning, but an overall latency of 30 ms is a good base to make some improvements in my setup. Read more about it here: http://journeytounknownsoundscapes.blogsp...
- 18 Jan 2014, 18:53
- Forum: Suggestions & improvements
- Topic: Show the IB on a tablet
- Replies: 14
- Views: 20167
A 7" win tablet for 89 Euro? :-) A windows tablet using as controller is overkill.... I own serveral Android tabletts (5x) for control a Arduino/Raspberry/Windows framework via OSC :-) The big advantage is the price..... for the price of one windows licence I can buy two Andoid tablets. Ubuntu? That...
- 06 Jan 2014, 14:23
- Forum: General discussion
- Topic: Question: Time horizon for Usine as VST?
- Replies: 0
- Views: 3447
Hello, I was asked to join to a project. One of the preferences is to use Ableton Live and we had a discussion to use some of the great skills of Usine. It's simple to make a connection via Midi/Osc - but an audio connection? The setup should run in a live environment, so hacks with virtual audio ar...
- 03 Jan 2014, 01:19
- Forum: Artistic Zone
- Topic: Winning team Usine + NI Machine + Android/TouchOSC + Moebius Looper
- Replies: 6
- Views: 49410
I'm not a fan of using windows/android for a hotspot. The IP Adresse handling without DHCP and DNS is anoing on stage. I prefer a small wlan router with DHCP and reserved ip adresses. Power on router and everything works fine. I don't like the windows way of being hotspot on my music machine. So an ...
- 02 Jan 2014, 17:45
- Forum: Suggestions & improvements
- Topic: Show the IB on a tablet
- Replies: 14
- Views: 20167
First of all, I know how difficult this is, but maybe .... it's an idea, a wish.. During the last days I made a lot of patches to comuincate with a tablet. I use TouchOSC and everything works well. But, it needs such a time and if you want to change something you feel how static such a solution is. ...
- 02 Jan 2014, 16:46
- Forum: Patching questions
- Topic: TouchOSC feedback
- Replies: 4
- Views: 7346
Are you running Moebius as VST inside Usine? This is my way to solve a lot of problems. I let Usine do the whole communication (OSC/MIDI) stuff. I wrote a post yesterday about my actual setup. Maybe there are some hints inside for you: http://www.sensomusic.org/forums/viewtopic.php?id=4241 Peter P.S...
- 02 Jan 2014, 00:10
- Forum: Patching questions
- Topic: Any way to *instantly* bypass / un-bypass a VST plugin?
- Replies: 4
- Views: 6357
- 01 Jan 2014, 22:25
- Forum: Patching questions
- Topic: Any way to *instantly* bypass / un-bypass a VST plugin?
- Replies: 4
- Views: 6357
Build you "own" bypass. Route the signal around your VST. The patch of a VST created by Usine http://www.sensomusic.com/forums/uploads.php?file=Snap%202014-01-01%20at%2022.15.10.png and here's one possible solution: http://www.sensomusic.com/forums/uploads.php?file=Snap%202014-01-01%20at%2022.16.15....
- 01 Jan 2014, 21:56
- Forum: Patching questions
- Topic: MIDI Transformer - Individual scales
- Replies: 16
- Views: 27008
Hello, the MIDI Transformer has a small amount of scales. Does someone has a good scale patch (which allows an invididual configuration for scales). Idea: The Midi Transformer should have a sort of a rule input (and a notation) for each note to configure individual notes and pitches. This is very he...
- 01 Jan 2014, 20:12
- Forum: Patching questions
- Topic: TouchOSC feedback
- Replies: 4
- Views: 7346
Warning: Not real knowledge, more a sort of try and error experience. Depends on your device and your network. OSC is based on UDP. Which means sometimes pakets can be dropped. If you TouchOSC device isn't fast enough it could be that your device never get's the message. I had this problem on a chea...
- 01 Jan 2014, 19:10
- Forum: General discussion
- Topic: Default Library - MIDI Receive/Send - Did these disappear in 1.03?
- Replies: 3
- Views: 5033
- 01 Jan 2014, 18:51
- Forum: Artistic Zone
- Topic: Winning team Usine + NI Machine + Android/TouchOSC + Moebius Looper
- Replies: 6
- Views: 49410
Hello, happy new year to all. For the new years eve I was asked to make a small ambient "gig" during a church service in our local church. I worked hard :-) to make a very small setup. I've a small Ni Machine Mikro and a cheap Andoid 7inch tablet and I had the idea to use only my laptop and machine ...
- 25 Dec 2013, 22:48
- Forum: Patching questions
- Topic: Using subpatch multiple times update changes once?
- Replies: 6
- Views: 8086
- 22 Dec 2013, 21:55
- Forum: Patching questions
- Topic: Using subpatch multiple times update changes once?
- Replies: 6
- Views: 8086
The polyphony is not the solution for this finished workspace - more a sort of a playground. I made n patches and connect them in a sort of "autonomous" machines :-) A sort of a network. And after a while I found out, that I've have to change a generic part in, 20 or 30 of the patches. They are all ...
- 22 Dec 2013, 17:53
- Forum: Patching questions
- Topic: Using subpatch multiple times update changes once?
- Replies: 6
- Views: 8086
Hello! I was experimenting with a small subpatch. This subpatch is used 10 times in a patch. Is there a way to handle all those subpatches as "reference"? Means, when I do a change in one patch, the change should be visible in all patches with the same name? I'm not sure if there is any chance to do...
- 01 Dec 2013, 00:32
- Forum: Patching questions
- Topic: Performance problem using a 16x16 matrix
- Replies: 5
- Views: 7582
Hello! Thanks for you help! This solves problem 1! Problem 2, the delay problem is still outstanding. -> I changed the patch and uploaded it again. The delay sounds like delay of some msec (sound like spanish castanets :D:-)). There is one interessting effect: You can change the delay if you do some...
- 27 Nov 2013, 19:11
- Forum: Patching questions
- Topic: Performance problem using a 16x16 matrix
- Replies: 5
- Views: 7582
Reproducer So, here's a reproducer. You'll find two switches. Switch "CLOCK->2xSampler -> Out" (Preset 0) Activates a route Clock -> 2x sampler (Metronom) :-) You hear that both samplers are triggered at the same time. You hear an intervall, the tones are played simultainious Deselect switch and pr...
- 27 Nov 2013, 10:54
- Forum: Patching questions
- Topic: Performance problem using a 16x16 matrix
- Replies: 5
- Views: 7582
- 27 Nov 2013, 01:25
- Forum: Patching questions
- Topic: Performance problem using a 16x16 matrix
- Replies: 5
- Views: 7582
Hello, I run into a problem and I'm not sure if this is a problem of the nature of the matrix or of me :-) I build a matrix with 16x16 and setup a cursor to walk with a counter, triggered by the beat, from 1-16. Works. I see the cursor running within the beat. Then my idea was using the "cursor out"...
- 26 Nov 2013, 00:17
- Forum: News
- Topic: Coming soon: a chat window integrated in usine !
- Replies: 5
- Views: 11278
- 27 Oct 2013, 14:45
- Forum: News
- Topic: A new version on the road with 3 new modules ! (video inside)
- Replies: 11
- Views: 21979
Fantastic! Good: My Arduinos are waiting for this release! This allows to use Arduinos without building a MIDI Interface for each, we can use the USB Serial and send the midi commands direct over the USB! It's good to have USB hubs with more than 10 outputs.... Bad, I sold my Leap Motion :-) :-) :-)...
- 03 Oct 2013, 00:40
- Forum: Artistic Zone
- Topic: The Army Of Snails - Live On Stage
- Replies: 3
- Views: 23175
* 12 toy snails * some other circuit bended toys * a Yamaha Tenori-On * Doepfer stick m2r (replaces a classical keyboard) * Möbius Looper Vsti * Helix VSTi * NI Machine * a self made midi controller, based also on a toy with an Arduino inside with 8 Pots and 26 keys Controlled and managed by Usine l...
- 11 Sep 2013, 21:31
- Forum: Patching questions
- Topic: A really stupid question about panning the screen offset
- Replies: 7
- Views: 8819
- 11 Sep 2013, 00:53
- Forum: Patching questions
- Topic: A really stupid question about panning the screen offset
- Replies: 7
- Views: 8819
- 10 Sep 2013, 23:01
- Forum: Patching questions
- Topic: A really stupid question about panning the screen offset
- Replies: 7
- Views: 8819
Hello! Don`t laught! I run in a serious problem. Due to an accidental move a patch was moved out of the screen. But how to center the patch back to its origin? Maybe I've tomatos on my eyes, id did not found anything in the documentation, but what's the shortcut to center a patch in the patch view. ...
- 10 Sep 2013, 14:52
- Forum: Patching questions
- Topic: Mobius plugin and Usine 6 : MIDI troubles
- Replies: 16
- Views: 18390
- 10 Sep 2013, 00:54
- Forum: Patching questions
- Topic: Mobius plugin and Usine 6 : MIDI troubles
- Replies: 16
- Views: 18390
Hello! Is there a chance to get an info when this bugfix release is available. I also stuck with this problem. :P Setup: Win 7 - 64 - running Usine 32 - Möbius 2.2 after Update same Problem with 2.5 I've tried to use OSC to control Mobius and I've also a strange effect. Sending OSC from Usine to Sta...
- 08 Sep 2013, 21:17
- Forum: Module development SDK
- Topic: leap motion
- Replies: 25
- Views: 69246
- 05 Sep 2013, 00:32
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
- 01 Sep 2013, 11:24
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
Reviewed. Your had the same idea using a sort of a delay. I think we could mark this solved. It looks, that there is no better solution available. Thanks again! Peter P.S.: If someone can explain me, why the second update of the same data is ignored, feel free to explain that. I'm sure I'm not the o...
- 01 Sep 2013, 11:16
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
Hihihi! You stand up earlier :-) my solution; http://www.sensomusic.com/forums/uploads.php?file=StoreArrayRepeatedOutputFaked.png I build a "bloc sequencer" which switches 2 patterns. A empty prefilled and the pattern which should be repeated. I'll will look into you patch after writing this. First ...
- 01 Sep 2013, 02:21
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
Thanks for you answer! OK, the recal I get working. So the "magic" is setting explicit the num before the "get" But when I follow your rule, and I try a second get on num=1, cause I need the pattern 2 or more times to feed into a sequencer, this will not work. I did not understand why this happen (o...
- 01 Sep 2013, 00:19
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
Help! I'm pretty deep in the water... "store" does not work or I undertand something wrong! If I run this test patch: http://www.sensomusic.com/forums/uploads.php?file=MatrixTestPatch.png Walk-Through: - klick some spots in the first matrix - press "button store" Result: spots are visible(copied) in...
- 31 Aug 2013, 22:54
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
- 30 Aug 2013, 23:40
- Forum: Patching questions
- Topic: Resending an event? (Bang a event again)
- Replies: 12
- Views: 13460
Hello, I have a matrix which creates an "array data event" that works fine. The event is received somewhere, if something is changed in the matrix. And now - I've the need, that the whole array event must be send again, without any chance on the surface. But how to do that? Usine has no "bang" link ...
- 26 Aug 2013, 12:08
- Forum: Add-ons discussion
- Topic: generic question about binaray development - repository for sources
- Replies: 10
- Views: 33288
Hi, I'm starting a new project and I think it's a good idea using something like git or an other repository for codemanagement. Form my point it my be a good idea to have something I would call a "prefered process for sources management" in Usine development (or call it best practice) With the outco...
- 25 Aug 2013, 11:55
- Forum: Add-ons discussion
- Topic: Question about MIDI LAN
- Replies: 2
- Views: 5774
- 24 Aug 2013, 11:48
- Forum: Add-ons discussion
- Topic: Question about MIDI LAN
- Replies: 2
- Views: 5774
Hello! During my Usine Walk-Though today, I found this nice idea of the "MIDI LAN". Curiosity kills the cat :-) Is there a documentation available how it's implemented over the network stack. This may be a good and simple alternative to OSC to control small devices like The Raspberry via Usine, caus...
- 24 Aug 2013, 10:36
- Forum: Add-ons discussion
- Topic: Developing cross-plattform plugins - (Anouncement - Serial Plugin)
- Replies: 2
- Views: 6041
I wrote a Serial Plugin for Usine 5. It's time to port this to Hollyhock (cause I need it :P ). For the implementation I'll use the C++ Boost Libray. I do not own a Mac. Maybe someone is interessted to port the code later on to a mac. The boost lib should cover the differences between the Mac/Win Wo...
- 16 Jun 2013, 17:19
- Forum: General discussion
- Topic: Sync to External Clock?
- Replies: 48
- Views: 65852
Hello, I read this discussion. Today I've a similar problem to sync to an external source. It is independet wheter this is a extern midi source or it is a internal source. The problem is, that the "receive midi clock" does not work correct from my point of view. It computes the speed, that's it. The...
- 20 May 2013, 22:20
- Forum: News
- Topic: Usine Hollyhock is available for download
- Replies: 77
- Views: 213065
Just to clarify: It version is called RC Release Canidate which is NOT a beta release! If a software development process is in RC state no feature changes are planned anymore for this release. And I agree with a lot of andrewchis critics of missing features.... And the break with the ideas of Usine ...
- 25 Dec 2012, 15:11
- Forum: Module development SDK
- Topic: Serial Module (e.g. for the use with an Arduino) is available
- Replies: 18
- Views: 65487
Will build transfer the source in the next days. I've found the problem with the crash, but found only a windows dependent solution. It is the way boost handles threads. I'm working on it in January. Thanks for testing. and Merry Christmas and a Happy New Year to all! -> 2012 xmas sandanimation with...
- 16 Dec 2012, 13:23
- Forum: Module development SDK
- Topic: Serial Module (e.g. for the use with an Arduino) is available
- Replies: 18
- Views: 65487
- 14 Dec 2012, 22:47
- Forum: Module development SDK
- Topic: Serial Module (e.g. for the use with an Arduino) is available
- Replies: 18
- Views: 65487
This could be. Depends on the rx buffers of you system. There a so many buffers in a system, which must be filled until they are send. Which Arduino type do you use? I've tested it with an Uno which does not use the FTDI drivers (all Arduinos < Uno uses FTDI). The FTDI driver do such things sometime...
- 14 Dec 2012, 17:58
- Forum: Module development SDK
- Topic: Serial Module (e.g. for the use with an Arduino) is available
- Replies: 18
- Views: 65487
I uploaded the new Serial Module for Usine to the Add-Ons (other). I've pulished this module early as possible. Please feel free to ask for changes if some things are not good to use in Usine. The current version is beta.003. Hmm, yes, there a some small bugs in the module. I is not production stabl...
- 14 Dec 2012, 16:52
- Forum: Artistic Zone
- Topic: Teaser: "Video about Usine, my new Serial Module and FIRMATA"
- Replies: 14
- Views: 42829
03 is comming soon. I'm handicapped due to some medical problems AND... this dammit Internet connection doesn't work properly. I live in a small cowtown and have only a very weak internet connection :-) Published a new version. Think we should move to the SDK area, it's a better place for discussion...
- 13 Dec 2012, 21:33
- Forum: Artistic Zone
- Topic: Teaser: "Video about Usine, my new Serial Module and FIRMATA"
- Replies: 14
- Views: 42829
@nay-seven
see: http://sensomusic.com/wiki/doku.php?id= ... ers:serial
I started to publish some examples how to use the serial module. In the example section you'll find the Arduino source and in the module package the corresponding patch.
Peter
see: http://sensomusic.com/wiki/doku.php?id= ... ers:serial
I started to publish some examples how to use the serial module. In the example section you'll find the Arduino source and in the module package the corresponding patch.
Peter
- 12 Dec 2012, 23:14
- Forum: Patching questions
- Topic: Need something like a MidiCreate for Arrays
- Replies: 6
- Views: 6506
- 12 Dec 2012, 22:21
- Forum: Artistic Zone
- Topic: Teaser: "Video about Usine, my new Serial Module and FIRMATA"
- Replies: 14
- Views: 42829
The testprogram comes with the IDE. The Firmata stack you can find unter File->Examples->Firmata use the "Standard Firmata". That's all you need. Baudrate 57600! That's im portant to know. I will add this description to the module description. But this needs a lot of time :-) Xmas is calling.... I'l...
- 12 Dec 2012, 17:18
- Forum: Suggestions & improvements
- Topic: Offline helpsystem
- Replies: 1
- Views: 2894
One thing which is allways a problem for me is the online helpsystem. Will be there a offline helpsystem? Studios should not allow productive applications to communicate with the internet. Without the help it's hard to run Usine standalone. :-) e.g. at events where no internet is available. Maybe in...
- 12 Dec 2012, 17:03
- Forum: Artistic Zone
- Topic: Teaser: "Video about Usine, my new Serial Module and FIRMATA"
- Replies: 14
- Views: 42829
- 12 Dec 2012, 16:26
- Forum: Artistic Zone
- Topic: Teaser: "Video about Usine, my new Serial Module and FIRMATA"
- Replies: 14
- Views: 42829
- 12 Dec 2012, 13:14
- Forum: Artistic Zone
- Topic: Teaser: "Video about Usine, my new Serial Module and FIRMATA"
- Replies: 14
- Views: 42829
http://www.youtube.com/watch?v=m6sbWNqOgkI&feature=youtu.be During the next days I'll going public with the module. There is a lot of documentation to write. During my tests, this video was created. Peter Things shown in the video are described here: Exploration into the Usine SDK (Writing a Serial...
- 11 Dec 2012, 11:09
- Forum: Patching questions
- Topic: Need something like a MidiCreate for Arrays
- Replies: 6
- Views: 6506
It is sexy. I will post the module soon as possible. The current version has some smal bugs in high pressure situations, but it works under nomal conditions. I'll try to implement a little bit of the Firmata protocol, so the Arduino guys will have a lot of fun with it. To solve the array buffering p...
- 10 Dec 2012, 23:00
- Forum: Patching questions
- Topic: Need something like a MidiCreate for Arrays
- Replies: 6
- Views: 6506
Hello, Thanks, I'll try it. I never used this modules before. For the first time I found an other solution which gives also a good result: http://3.bp.blogspot.com/-FX04t0hOYFg/UMZaVeHtjZI/AAAAAAAACO4/xHOmbrAhlGw/s1600/2012-12-10_22h49_23.png (The green chain gang :-) ) Maybe not the best way, but i...
- 10 Dec 2012, 22:19
- Forum: Patching questions
- Topic: Need something like a MidiCreate for Arrays
- Replies: 6
- Views: 6506
Hello, maybe it still exists, but I've tomatos on my eyes. I need a sort of a module like the "midi create" for arrays or a way how to retrigger the sending of an array. The array editor send everytime when I change a value a new array but I need a "first fill and send on demand" logic to have atoma...
- 10 Dec 2012, 21:06
- Forum: Patching questions
- Topic: Getting sounds from a webradio
- Replies: 7
- Views: 8278
Hi! Why not accessing the windows sheduler via the commandline? The way I would schedule a recording 1.) It is possible to excecute a shell command with Usine Scripting: see procedure winExec(cmd : string); 2.) I would schedule a excution event to start usine at the desired time. Schtasks.exe :http:...
- 09 Dec 2012, 15:10
- Forum: Module development SDK
- Topic: Need information in "how is a user module handled in async situations"
- Replies: 9
- Views: 18184
seem's the good choice for Hollyhock and mac compatibility. what kind of problems have you to solve with boost ? The paradigm of the boost asio is sometimes a little bit confusing and the documentation is so fragmented. You'll find a lot of posts around, but often the info is misleading or "bad pro...
- 09 Dec 2012, 13:46
- Forum: Module development SDK
- Topic: Need information in "how is a user module handled in async situations"
- Replies: 9
- Views: 18184
Hi! You wrote: ctAsynchronous : Usine event are injected in a complete separate thread event loop it's not fast, it's asynchronous but ideal, for example, to an open file popup or to write to a file. Maybe this could also be an alternative for sending slow data, e.g. to an arduino. Depends on what s...
- 09 Dec 2012, 12:32
- Forum: Module development SDK
- Topic: Need information in "how is a user module handled in async situations"
- Replies: 9
- Views: 18184
Hello martignasse! Thanks for you reply. Yes, was late in the night :-) If forgot the idea of the TFastCallBackType. Using ctNormal was the mistake, I set up this value at the beginning of the project and didn't realize that this was the critical fact. Now it works perfect. I didn't understand the c...
- 09 Dec 2012, 12:06
- Forum: Module development SDK
- Topic: Need information in "how is a user module handled in async situations"
- Replies: 9
- Views: 18184
Tomatos on my eyes :-) I've found the reason. This is the difference between: pParamInfo->CallBackType = ctNormal; and pParamInfo->CallBackType = ctImmediate; pParamInfo->CallBackType = ctNormal; Usine calls you when it have enough time. So in high pressure situations you may get an delay (like my p...
- 09 Dec 2012, 01:40
- Forum: Module development SDK
- Topic: Need information in "how is a user module handled in async situations"
- Replies: 9
- Views: 18184
Im working on a serial module for Usine First draft for serial is ready and - let's say - it works in most situations:P. But I'm a little bit confused about a reaction/error. I'm not sure if this is a side effect or by design of usine. Maybe someone can help me out. I'm testing with this patch: http...
- 03 Dec 2012, 22:39
- Forum: Module development SDK
- Topic: Need help for Get
- Replies: 5
- Views: 11356
It a nice lib. Follow my diary: Exploration into the Usine SDK (Writing a Serial Communication Module - Part 8 This is the documentation of the work allready done. Also the first steps with boost. :-) and all the wrong pathes... my C++ knowledge is a little bit old. The last C++ I've made ist 10 or ...
- 02 Dec 2012, 22:46
- Forum: Module development SDK
- Topic: Need help for Get
- Replies: 5
- Views: 11356
Hello Martin, yes I'll make you a complete error report, but now I'm working fulltime on the serial module, so this must wait :-) At the evening, the first data was send from Usine over Usb serial to the Ardino. Everything is in prototype state, but it looks, that I can realize the serial module unt...
- 01 Dec 2012, 15:17
- Forum: Module development SDK
- Topic: Need help for Get
- Replies: 5
- Views: 11356
- 29 Nov 2012, 22:54
- Forum: Suggestions & improvements
- Topic: Patch for serial communication?
- Replies: 9
- Views: 14581
I promised it :-) I've started writing a SerialCommunication module. SDK installed and the first steps are done(Modulebodies and so on). If I have enough time I'll finish it until the end of the year. Hope so. There must be a set of 3 modules 1. Serial Info - Get's information about the exisiting Co...
- 29 Nov 2012, 22:31
- Forum: Manuals & Wiki
- Topic: Wiki down?
- Replies: 1
- Views: 31753
- 29 Aug 2012, 14:26
- Forum: General discussion
- Topic: Run out of USB Midi controllers (8 devices are not enough...)
- Replies: 13
- Views: 13761
I think an internal patch that allows to get more MIDI interfaces would solve the problem without changing the design. This is the way I solved it with the PizMidi. The PizMidi works as a internal proxy and from the patch where this vst is included I send the data via a MidiMessage Channel into my "...
- 29 Aug 2012, 10:11
- Forum: General discussion
- Topic: Run out of USB Midi controllers (8 devices are not enough...)
- Replies: 13
- Views: 13761
- 26 Aug 2012, 14:44
- Forum: General discussion
- Topic: Run out of USB Midi controllers (8 devices are not enough...)
- Replies: 13
- Views: 13761
- 25 Aug 2012, 11:00
- Forum: General discussion
- Topic: Run out of USB Midi controllers (8 devices are not enough...)
- Replies: 13
- Views: 13761
- 25 Aug 2012, 01:56
- Forum: Suggestions & improvements
- Topic: Patch for serial communication?
- Replies: 9
- Views: 14581
I found some posts here about a patch for a serial communication. e.g. to communication with an arduino, but I did not found a resulting patch. I work as a proffessional software developer and I've writte serveral communication implementations. Is there a interesst to develop a serial communication ...
- 25 Aug 2012, 01:47
- Forum: General discussion
- Topic: Run out of USB Midi controllers (8 devices are not enough...)
- Replies: 13
- Views: 13761
:--) Sorry, can you please move the thread? >>Use Usine + Easine in no audio mode and route the last midi controllers for arduino for example.? This may be an Idea. It's in fact a similar idea like mine, to use the Midi-Ox and Midi-Yoke as a sort of a concentrator. The decoupling of the non timing c...
- 24 Aug 2012, 21:31
- Forum: General discussion
- Topic: Run out of USB Midi controllers (8 devices are not enough...)
- Replies: 13
- Views: 13761
Hello Oliver, is there a configuration where I can extent the limit of 8 physical (USB) Midi controllers? I run into troubles, cause I have 11 devices with usb midi which should be controlled via Usine. I need the USB also as power supply for those devices, so I can't use a classical MIDI Bus. Today...
- 24 Aug 2012, 21:20
- Forum: Patching questions
- Topic: USINE AS A LIVE LOOPER
- Replies: 106
- Views: 183912
My solution was to integrate the wonderful Möbius looper into my Usine setup. This works very well the 2.2 Version of Möbius is stable and I never had problem to run it with möbius. I build a control framework (a midi routing framework) around a rack and use Usine als a very flexible rooter. My curr...
