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An Upcoming User Module

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caco
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Unread post by caco » 16 Feb 2011, 08:59

I have been working on a new user module that I am very excited about and thought I would post some teasers :)

It is still a few weeks away from being released but it has reached the point where it is good enough now for me to actually start using seriously. Example one below contains a loop taken from Usine and played once dry, then twice with different settings through the module. Please note that it was only a quick test, I haven't processed it or matched volumes on the patches etc so it is a bit raw and will be further improved before it is released but it gives you an idea what it can do.

So, can you guess what the user module is?? A hint - it is not necessarily the obvious answer...

Audio Clip

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nay-seven
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Unread post by nay-seven » 16 Feb 2011, 09:12

whaoo, great !
so, it's look like a reverb so i suppose it's not.....?

bsork
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Unread post by bsork » 16 Feb 2011, 09:25

Sounds good!

I agree with Nay - it sounds like a reverb/ambience thingie, but I guess it's something different, or at least not only a reverb.
Bjørn S

ethnix73
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Unread post by ethnix73 » 16 Feb 2011, 10:38

Really interesting caco!

Could it be some kind of mid/side comp-filtering?
Seb.Dub

multiphone
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Unread post by multiphone » 16 Feb 2011, 10:49

Hello Caco,

Nice new module in fact.

The Martin Eastwood MReveverb is cross platform ;-)
HB

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senso
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Unread post by senso » 16 Feb 2011, 13:06

what a big suspense!:):):):)

caco
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Unread post by caco » 16 Feb 2011, 13:11

The clip above is actually an example of convolution reverb but bsork is the closest with his guess that it is not only a reverb, it is much more than that :)

I will post more examples as the user module develops further...

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GDLive
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Unread post by GDLive » 16 Feb 2011, 14:57

some frequency analysis to modulate the timbre ?

multiphone
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Unread post by multiphone » 16 Feb 2011, 15:11

Hello,

Nice quiz !

After a second listening on my loudspeaker, i understand better than the first time on the loudspeaker of my net book ;-)

I think it's a convolution reverb with a loudspeaker convolution. like the sound of one radio in cave or phonograph in cathedral.

Or something affect the sound color of the source.

That's my answer

Best
HB

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tanabarbier
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Unread post by tanabarbier » 16 Feb 2011, 20:31

Sounds really interesting ! I'd say something with convolution, for certain, but I can't say more. It seems to change the timbre and space around the sound too. But how ?

When will we have the chance to play with it ourselves ?
Anyway your teaser worked : we are teased.

caco
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Unread post by caco » 17 Feb 2011, 08:51

It will be released in the first week of March. I will tell you what it is before then though as some of you may want to do some preparatory work first ;)

Another example using the same sample as before, first dry then wet.

Audio Clip Two

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Unread post by multiphone » 17 Feb 2011, 09:21

Haha !

The quizz of today ! ;-)

Yes, it's for sure a creative tools like convolution. Because the result are really different, here we are really close to a sort of "resonant vocoder"

Thanks for the clip.
HB

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martignasse
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Unread post by martignasse » 17 Feb 2011, 12:32

wow caco,

i like a lot what you give us to ear :P

more teasing please
Martin FLEURENT - Usine Developer - SDK maintainer

caco
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Unread post by caco » 18 Feb 2011, 13:42

By the way you don't have to use the module to process audio as an effect, it can also be used to synthesise audio as well now that I have implemented the MIDI input :)

Example 3

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nay-seven
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Unread post by nay-seven » 18 Feb 2011, 13:50

whaoo² !
thank you in advance sir !

ethnix73
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Unread post by ethnix73 » 18 Feb 2011, 13:51

whoaouhhhh! :)
Seb.Dub

headphoner
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Unread post by headphoner » 18 Feb 2011, 13:56

Hi,

sounds great!

the last exemple is an oscillator or a waveform? i mean, is it a sample ?

caco
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Unread post by caco » 18 Feb 2011, 14:00

headphoner wrote:Hi,

sounds great!

the last exemple is an oscillator or a waveform? i mean, is it a sample ?
It is purely the output from an oscillator (well nine oscillators actually), no samples were used at all.

headphoner
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Unread post by headphoner » 18 Feb 2011, 14:13

Is it a module wich works with spectral modifications?

multiphone
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Unread post by multiphone » 18 Feb 2011, 15:59

The game is not finish...

Ok, i try to resume

1_Reverberation with convolution
+
2_ Sort of Vocoder
+
3_ Oscillators and midi input

=

A convoltion Synth with wave resythesis and effect.
HB

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nay-seven
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Unread post by nay-seven » 18 Feb 2011, 16:20

can we have a coffee machine option...? :P

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senso
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Unread post by senso » 18 Feb 2011, 16:55

my opinion : a resonant delay.:P

multiphone
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Unread post by multiphone » 18 Feb 2011, 16:58

One or two sugar ?

Image

;-))
HB

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multiphone
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Unread post by multiphone » 18 Feb 2011, 17:08

Yes, resonant delay with midi input is an option.

This instrument make sort of chords of resonant delay ? And if the delay is very short is like strange reverberation ?

mmm... why not.
HB

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nay-seven
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Unread post by nay-seven » 18 Feb 2011, 17:09

Great one Hervé
i want it !

no sugar for me thanks

caco
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Unread post by caco » 18 Feb 2011, 17:26

Fantastic Hervé, I want one of those!!

caco
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Unread post by caco » 18 Feb 2011, 18:07

I couldn't resist posting one more example. This is me playing my midi controller keyboard :)

example 4

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nay-seven
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Unread post by nay-seven » 18 Feb 2011, 19:19

caco
definition: m, sadistic developer

;)

caco
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Unread post by caco » 22 Feb 2011, 12:23

Okay the user module is getting closer to completion so I thought I would reveal the answer ;)

Image


caco
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Unread post by caco » 22 Feb 2011, 14:37

headphoner wrote:hi,

Is it really csound?

Yeaaaah!
It sure is :)

It has csound embedded in it and can open csound's .csd files.

Csound is probably the most powerful software synth/effect in existence. With csound running in usine you can create pretty much anything you can imagine!

It can be used to create effects and process audio in realtime. It also has realtime midi input support so it can be used to create and play synths etc. There are 4 generic params exposed to usine that are connected to csound's internal buses so you can automate csound directly from usine with LFOs etc. And if 4 buses plus midi isn't enough control you can communicate directly with the embedded csound instance from usine using OSC.

For anybody not familiar with csound it is based on a powerful yet simple scripting language. I will provide some examples with the user module showing how to communicate between csound/usine. For anyone wanting to learn more about csound feel there is an excellent book edited by Dr Richard Boulanger as well as a whole mountain of free tutorials on the internet. Plus I am happy to answer any questions :)

headphoner
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Unread post by headphoner » 22 Feb 2011, 14:48

For people who don't know it

Free software

download and try the examples

csound

Thanks a lot caco!

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senso
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Unread post by senso » 22 Feb 2011, 15:40

whaooo!
It's probably the greatest improvement of Usine since usine V1.0 itself !
It will add many, many, many features in Usine.
Thanks for this module, I'm impatient to test it.
senso+++

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nay-seven
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Unread post by nay-seven » 22 Feb 2011, 15:50

whaoo! impressive !
but this means we must have qutecsound or equivalent running in the back or it's totally independent..?
impatient too..

caco
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Unread post by caco » 22 Feb 2011, 16:14

You will need Csound installed but you don't need it or anything else running in the background, the user module dynamically access the csound .dll files when required via the csound api. Just load your .csd file into the user module and away you go, it runs independantly just like any other module or vst etc.

If you want to write your own csound scripts then qutecsound or winXound are helpful but not essential. Csound's .csd files are just text files so you can use wordpad if you want.

I will upload the first beta version next week. So far it seems to be working fine for me and I am now just writing some basic examples to explain the user module but really it is very simple, it works just like any other usine module :)

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nay-seven
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Unread post by nay-seven » 22 Feb 2011, 16:25

ok, good news !


tanabarbier
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Unread post by tanabarbier » 22 Feb 2011, 17:32

Wahou thanks a lot !
It seems that I'm never gonne be able to leave Usine aside for more than two days, and you don't help !!
thanks²

soundmind
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Unread post by soundmind » 22 Feb 2011, 20:37

this is absolutely incredible! there are so many possibilities. thanks a lot. can't wait to test this.

ethnix73
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Unread post by ethnix73 » 22 Feb 2011, 23:33

Marvelous addon to Usine!

So many more possibilities caco!

Thanks in advance
Seb.Dub

caco
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Unread post by caco » 23 Feb 2011, 12:30

@ nay-seven - I've sent you an email...

lalo
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Unread post by lalo » 23 Feb 2011, 12:52

oh my god!
great!!!!!!!!
this brings Usine+Csound in the line of Ableton+Max4Live.
unbelievable ...it´s a dream that comes true
great caco!
really great!

a.

bsork
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Unread post by bsork » 23 Feb 2011, 14:32

+100! :)
Bjørn S

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Unread post by bjorn » 27 Feb 2011, 00:08

Maybe I'll finally end up spending more time with the CSound book sitting in my bookcase :)

23fx23
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Unread post by 23fx23 » 28 Feb 2011, 19:55

wow back from holidays and there have been huge thingz in process. can't wait the release.
thx cacao!

moody33
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Unread post by moody33 » 28 Feb 2011, 21:32

Very curious and impatient. Certainly a nice module for usine even I don't really know Csound .

Clearscreen
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Unread post by Clearscreen » 01 Mar 2011, 01:54

Just saw this, and frankly - WOW!! :D
This is pretty huge! Thanks for doing this!!

headphoner
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Unread post by headphoner » 10 Mar 2011, 19:24

Hi,

can we'll see this beautiful module soon ?

caco
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Unread post by caco » 10 Mar 2011, 20:40

It is currently undergoing beta testing by nay-seven so should be ready for release soon :)

As of today I have completed all the features I wanted to add, now it is just a case of writing documentation, examples, wiki etc and finalizing the last few tweaks to the code. Not too long to wait now...

headphoner
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Unread post by headphoner » 24 Mar 2011, 19:47

HI,

i'm testing csound everyday and i'm wainting your module

arrrgghhh!

caco
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Unread post by caco » 24 Mar 2011, 20:54

I know, I am the same, I am impatient it release it!!

It took a little longer than originally anticipated as I added in a few new features that my original prototype lacked e.g it can now also output midi so can be used for purely midi effects. Also it can now output k-rate variables through its parameters too so you can use Csound to automate Usine e.g as an LFO or create random numbers, envelopes etc.

Just need to finish the documentation off - I have started adding a page to the wiki documenting the module so you can read that in preparation now and I am working on an article for the Csound Journal that will also provide a good tutorial to using Csound in Usine. I am also adding examples too so let me know if there is examples you want to see or any aspects of Csound you would like explaining or tutorials for.

We are getting closer :)

headphoner
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Unread post by headphoner » 25 Mar 2011, 10:09

Hi,

The new features sounds really useful.

take your time!:)

caco
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Unread post by caco » 25 Mar 2011, 10:45

Yes it now has audio in/out, midi in/out, in/out through its six generic parameters and can send/receive OpenSoundControl so lots of ways to interact with Csound!

All the coding is pretty much done so I am finally getting to use it to make music and it is great fun to have this level of control over Csound in realtime.

Usine + Csound = :)


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