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Who still uses 32 bit VSTs ?

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sm_jamieson
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Unread post by sm_jamieson » 24 Apr 2019, 09:55

I understand that the upcoming HH4 may not be produced in a 32 bit version. - OK, we have to move on sometimes.
But I am just curious - who is still using 32 bit VSTs ?

I know there is bridging software, but it is really wasting CPU cycles.

I still use Proteus VX and that is 32 bit only - I do have Emulator X3 in 64-bit which loads the same banks, but that is out of support and the online licensing server may be shut down any time (its still working currently - activated at https://swact.creative.com )

Simon.

drakh
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Unread post by drakh » 24 Apr 2019, 11:34

sm_jamieson wrote:I understand that the upcoming HH4 may not be produced in a 32 bit version. - OK, we have to move on sometimes.
But I am just curious - who is still using 32 bit VSTs ?

I know there is bridging software, but it is really wasting CPU cycles.

I still use Proteus VX and that is 32 bit only - I do have Emulator X3 in 64-bit which loads the same banks, but that is out of support and the online licensing server may be shut down any time (its still working currently - activated at https://swact.creative.com )

Simon.
yeah i am using still some 32bit VSTs which have not been ported to 64 sadly.
So i use jBridge

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x.iso
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Unread post by x.iso » 24 Apr 2019, 12:27

I use some old xoxos VST's among other things, they're never going to be available in 64-bit versions. For now I just shifted focus on making all the audio processing in Bitwig (which can use both 32 and 64 bit plugins), While Usine is for MIDI/sequence processing and touch UI controls (also physics engine and other unique stuff).
Really hope for built-in bridge support, in other DAW's this usually comes with optional sandboxing options, which makes DAW itself crash-proof when it comes to possible VST crashes.
join Hollyhock Usine Discord server: https://discord.gg/EdJarnE

23fx23
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Unread post by 23fx23 » 24 Apr 2019, 22:31

only vst 32 only i was using was usine 5 vsti... but finally decided to stop and move full 64. miss a lot usine, but thats life

damstraversaz
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Unread post by damstraversaz » 25 Apr 2019, 14:43

I'm still using vst 32 too with HH3. There is some great old vst, and I never use the advantage of x64 for usine. It make sense for me with kontakt for exemple with a DAW for composing. But I'm using usine for live so projects are lighter.
A native bridger like reaper is in my opinion the perfect solution.

sm_jamieson
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Unread post by sm_jamieson » 25 Apr 2019, 23:02

damstraversaz wrote:I'm still using vst 32 too with HH3. There is some great old vst, and I never use the advantage of x64 for usine. It make sense for me with kontakt for exemple with a DAW for composing. But I'm using usine for live so projects are lighter.
A native bridger like reaper is in my opinion the perfect solution.
It would be great if Usine HH4 could do that !

emiliano
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Unread post by emiliano » 04 May 2019, 14:54

Yes, I agree, if there is not going to be a 32-bit version of HH4, a native bridge is a requirement ! Xoxos plugins in particular cannot be replaced...

NaN
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Unread post by NaN » 04 May 2019, 15:22

The xoxos plugins are SynthEdit, right? Fingers crossed, now that the SynthEdit 64 bit version is finally released...

Perhaps a computer could more be considered like a hardware synth - just keep your old computer instead of throwing it away - with a 32 bit operating system, 32 bit DAW (like HH3) and the most beloved 32 bit plugins. Without internet connection, just as an instrument. And use it side by side with your new computer, perhaps with a KVM switch for monitor and mouse+keyboard. Might be an option.

emiliano
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Unread post by emiliano » 04 May 2019, 15:48

If someone ported the xoxos plugins into x64 vst I would certainly be interested ! Meanwhile, using two synchronized computers is not an option for me for various reasons.

NaN
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Unread post by NaN » 04 May 2019, 18:55

Are the SynthEdit-sourcesfiles available? If not I think only xoxos himself could recompile them for 64 bit.

Perhaps no need to keep the configurations of the computers synchronized, one could really be treated like a hardware synth: MIDI out of the up-to-date main-DAW machine going to MIDI in of the legacy machine and audio out of the legacy machine going to audio in of the DAW machine.
Usine could be great for setting up such a dedicated "hardware synth" machine. Perhaps adding a touchscreen could even be better than the KVM switch. Usine should be fully controllable via that and allow to build customized control surfaces for the entire 32-bit synth fleet.

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x.iso
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Unread post by x.iso » 05 May 2019, 21:08

emiliano wrote:If someone ported the xoxos plugins into x64 vst I would certainly be interested ! Meanwhile, using two synchronized computers is not an option for me for various reasons.
From what I heard from him, he'd rather build new plugins from scratch instead of making old ones 64-bit compatible. Most of those old plugins seem to rely on user modules that he didn't make, so replacing all that would barely make sense. Also some plugins do have problems because of that (user modules being not perfect).

For now only option is 3rd-party bridge apps and VST wrappers, like JBridge.

I for one planned on just making my own sequencers inspired by xoxos plugins, but for now I'm missing some pieces like proper Data counter (that is supposed to arrive with HH4) and also that UI patching in HH4 will be super helpful, so I'm waiting for that and making some stuff in Bitwig in the mean time.
join Hollyhock Usine Discord server: https://discord.gg/EdJarnE

emiliano
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Unread post by emiliano » 06 May 2019, 22:30

@ x.iso
Yes it's true that some xoxos plugins are a little buggy. But most of them are outstanding and extraordinary in concept. I'm particularly fond of the physical modeling ones. The animal series... Fauna is outstanding for example. The percussion stuff is great too ( Surface,...).

I just tried and bought jbridge. It seems to work very well with HH4/64bit so far. I tried it with LondonClockT and a xoxos plugin without problem so far.

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