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plugin manager fxp/fxb direct load/save

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sm_jamieson
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plugin manager fxp/fxb direct load/save

Unread post by sm_jamieson » 29 Dec 2021, 23:40

When you load or save a VST patch or bank (fxp or fxb file) using the plugin manager load or save buttons, a file selection box
appears to specify the file to be saved or loaded.

Could the plugin manager load/save be given a direct file load/save option (like the HH5 preset manager has for direct-to-file) ?

I know I could save the VST settings with a Usine preset of the patch containing the VST, but that would mean restructuring my
workspace to put each VST instance into a separate subpatch.

Simon.
Last edited by sm_jamieson on 30 Dec 2021, 20:14, edited 2 times in total.

sm_jamieson
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Unread post by sm_jamieson » 30 Dec 2021, 02:04

As a alternative to using fxp save/load:

I have just set up a subpatch containing Pianoteq VST and saved the subpatch poly 1 preset direct to a file.
I tried to load the preset file into subpatch poly 2 and it did not work.
I then looked in the 2 preset files.
They are like:

[VERSION]
save version=115
usine version=HH5
date usine=211124

[6977464658333720400]

The number in brackets is presumably an ID to make sure you a reloading into the same patch.
If I change the ID to that of poly 2, the preset from poly 1 will then load into poly 2.

I understand the ID is there to protect usine where loading a preset that was saved from a completely different patch could cause chaos ?
So I think we need some special Polyphony support that would allow a patch from one Poly voice to load into another Poly voice.

Perhaps a list of alternate IDs (from all the poly voices) could be put in the patch file ?
It would make sense to only allow the duplicate IDs for items that are the same in all the poly voices - Usine would obviously have that information.

Simon.

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senso
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Unread post by senso » 03 Jan 2022, 10:28

It's a good suggestion, we'll think about that.

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