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Posted: 08 Sep 2010, 12:31
by ethnix73
Working on a kind of mlr patch for the launchpad, i'm facing a problem wich i'm not able to find a good solution:

I would like to be able to quantize the impulsion (1,0) from the outlet "pass" from the module "midi filter"...

I've tested a few solution like controling a pass event flow with synchro/tot ppq+A mod B, but unless the impulsion is created exactly when the pass event flow module is open, the impulsion stay blocked.

Here is a little screenshot:

Image


To resume my question:

how to store a dynamic message and let it pass only accordlingly to a synchronisation? Should i deal with an array. If so, how would you do?

Posted: 08 Sep 2010, 12:39
by nay-seven
quickly , have you check the Quantize Button subpatch in syncro & time modules..?

Posted: 08 Sep 2010, 12:58
by ethnix73
quickly, thanks nay-seven.

Habits sometimes make you blind...:rolleyes:

Posted: 08 Sep 2010, 13:45
by 23fx23
funny, i as well didn't saw the quantize button patch... nice
here is the equivalent with mod, where use a pass instead of var affect, but probably use affect is better.
the advantage of mod is you can choose whatever looptime you want.
Image

i usually connect a listbox to a ApowerB where A is 2 and B the list box output

so it reurn 1,2,4,8,16,32 ect for the mod for binary or can use an array editor to put what ya want if also ternary or other...

Posted: 08 Sep 2010, 13:52
by nay-seven
great one 23fx , gone to store this one for next compilation utils...;-)

Posted: 08 Sep 2010, 15:44
by bsork
23fx23 wrote:i usually connect a listbox to a ApowerB where A is 2 and B the list box output
so it reurn 1,2,4,8,16,32 ect for the mod for binary or can use an array editor to put what ya want if also ternary or other...
A bit off topic - sorry - but I'd like to mention that you can add values to the texts in list/combo boxes now.
Eg:
A=32
B=3
C=66
so you don't need to remap the values.

The equal signs and values aren't displayed.

Posted: 08 Sep 2010, 18:05
by ethnix73
Thanks for your answers, and nice one 23fx23!

Posted: 08 Sep 2010, 21:17
by 23fx23
@ bsork

thanks for the reminder! i alsways forget that....