Posted: 06 Feb 2007, 04:57
Hello.
Finaly, I come back to Usine.
Well, I can say it, there is nothing better in the same cathegory. Absolutly nothing.
And, Olivier, thanks for the straight wires!
I have two probs with NI DXi plugins.
1. With FM8. I don't know how to change sounds (means patches). Program Change does not work.
Note: I used CONSOLE Sound Modular System and each window could have its own snapshots, called presets, that could be changed by any CC#, that was a good idea (but they did not work every time the same!).
2. With Absynth 3. Program Changes works BUT only if:
a. I go in its setup menu and say ?Enable ProgramChange? each time I reopen my WorkSpace
b. I make its form visible (I have anyway to do it to enable ProgramChange), then send any ProgramChange msg, then close back the form.
Arturia Moog and Minimoog work fine as plugins in Usine, I just have to do first my list of presets.
All this is hard for my CPU, I shall ask some questions about this point later.
Thanks for any help.
Vincent.
Finaly, I come back to Usine.
Well, I can say it, there is nothing better in the same cathegory. Absolutly nothing.
And, Olivier, thanks for the straight wires!
I have two probs with NI DXi plugins.
1. With FM8. I don't know how to change sounds (means patches). Program Change does not work.
Note: I used CONSOLE Sound Modular System and each window could have its own snapshots, called presets, that could be changed by any CC#, that was a good idea (but they did not work every time the same!).
2. With Absynth 3. Program Changes works BUT only if:
a. I go in its setup menu and say ?Enable ProgramChange? each time I reopen my WorkSpace
b. I make its form visible (I have anyway to do it to enable ProgramChange), then send any ProgramChange msg, then close back the form.
Arturia Moog and Minimoog work fine as plugins in Usine, I just have to do first my list of presets.
All this is hard for my CPU, I shall ask some questions about this point later.
Thanks for any help.
Vincent.