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panner : no collision behavior

Posted: 23 Jul 2025, 12:07
by XpiR
Hi
In a panner, I'd like my inputs to move independantly without collision with the other balls.
I tried to use collide inlets which doesn't seem to be for such a use.
I could control randomly each X1Y1 X2Y2 ...etc of my balls coordinates, but I remember there is an integrated solution that I used in the past.

Thanks

Re: panner : no collision behavior

Posted: 31 Jul 2025, 08:59
by senso
you are probably talking about an old script but this script is no longer compatible with HH6.
the soluce could be to have several independent panners in a subpatch. If the number of sources is not to high...
Or rewrite a script which is never so fun...

Re: panner : no collision behavior

Posted: 10 Sep 2025, 10:28
by XpiR
Thanks Olivier, yes a multi panner solution will be the easy solution for me.

Re: panner : no collision behavior

Posted: 12 Sep 2025, 16:19
by oli_lab
Hi François,

I like the idea,.

Here is a patch to achieve it :
physics no collision.wkp
(222.17 KiB) Downloaded 253 times
Cheers

Olivar

Re: panner : no collision behavior

Posted: 17 Sep 2025, 13:01
by XpiR
Hi Oli
You're the one!
Thanks!