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gesture recognition

Create your own modules in C++
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oli_lab
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gesture recognition

Unread post by oli_lab » 08 Jan 2022, 21:42

I was thinking : would be great to have a module with XY input that make possible to recognise basic gesture and character.

Any idea what would be a nice and easy lib to use for this ?

Cheers

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sm_jamieson
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Unread post by sm_jamieson » 12 Jan 2022, 09:23

Most graphical modules in Usine already have a gesture output pin in the "mouse & gesture" section, which is an array.
I never worked out how to use this, or what it was supposed to do. Probably needs better documentation.
I presume we are talking about modern touchscreen gestures e.g. 2 finger scroll, pinch and zoom, sideswipe etc.

Presumably your suggested module could do the same thing but with an XY input so it can be used anywhere.

Note Usine also has touch pressure - I would think gestures should potentially be 3D, so xyz.

I don't know if you intended to put this in the SDK section, but a way to process mouse input to gestures inside a User Module
would be useful.

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oli_lab
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Unread post by oli_lab » 12 Jan 2022, 19:51

the idea is to recognize numbers and letter drawned on a pad

I'll try the gesture output, nether thougth of it, thanx

olivar
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senso
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Unread post by senso » 13 Jan 2022, 08:15

it reminds me https://www.youtube.com/watch?v=VvX7VlZVy40
An old video but you don't need a special library, it is made with a script.

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senso
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Unread post by senso » 13 Jan 2022, 08:24

the patch:
Gesture Reco 1 2.pat
(196.49 KiB) Downloaded 674 times

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oli_lab
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Unread post by oli_lab » 16 Jan 2022, 08:57

Thanx !
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