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Usine 5.20

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senso
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Unread post by senso » 18 Jul 2010, 13:18

[5.20]
Important update which add many important new features and fixes several bug.

[large]improvements[/large]

- new demo examples
- new tab in the browser to get a direct access to add-ons.
- new caption in master insert patches

- more templates, especially in an empty area
- new 'params' inlet/outlet in the VST module to get/set all the VST at once, with array's.
- 'open selector' in the color selector module to open the color window
- new 'target' parameter in the preset module
- new 'target' parameter in the send mouse message
- new help system: if the favourite language page doesn't exist, the English one is displayed by default.
- new find files strategy in LoadPatch and LoadWorkspace modules
- midi learn is now enabled for all controls whatever their location
- extended VST parameter’s concept to retrieve the param’s real displayed value
- ON/OFF values in the Toggle module
Image

[large]fixed bugs[/large]

- refresh problem in the array module
- refresh problem in the piano roll after a preset recall
- Hard VST bug when on initialization the BLOC size is not equal to 128
- Draw Panel module is always repainted
- repeated scans in the browser can freez Usine
- INPUT_QUERY in scripts can freeze Usine

Image

Floego
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Unread post by Floego » 18 Jul 2010, 13:32

Thank you!!! downloading now :D

23fx23
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Unread post by 23fx23 » 18 Jul 2010, 14:34

woa coool thx

ethnix73
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Unread post by ethnix73 » 18 Jul 2010, 14:42

Thanks Olivier!
Seb.Dub

23fx23
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Unread post by 23fx23 » 18 Jul 2010, 15:41

Arf, Idl free version ;), re dl pro .. will matrix comes apart Martin?

martignasse
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Unread post by martignasse » 18 Jul 2010, 16:15

cool, well done

i really like the 'examples guided tour', hope it will convince some potential new users :)
23fx23 wrote:will matrix comes apart Martin?
now the 5.20 is out, i'll update the matrix pack with the 1.2 version...
i just have one or two details to see with senso before that happen.
Martin FLEURENT - Usine Developer - SDK maintainer


23fx23
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Unread post by 23fx23 » 18 Jul 2010, 16:29

woa the "concat Vst infos " to get value and name is a cool idea, well done!

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nay-seven
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Unread post by nay-seven » 18 Jul 2010, 16:51

Really a great new one !
thanks !

multiphone
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Unread post by multiphone » 18 Jul 2010, 22:41

Hello,

I download it to work with tomorow !

Thanks a lot
HB

Lines / Points / Squares

http://www.hervebirolini.com/

Clearscreen
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Unread post by Clearscreen » 19 Jul 2010, 02:39

Can't download quick enough!! Or maybe I'm just impatient...:D

grego mondo
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Unread post by grego mondo » 19 Jul 2010, 14:34

yessss !!!
En attendant cordialement l'apocalypse ... 100% Usine !!
https://lesformesdufond.kaz.bzh/grego-mondo/
PC i7 2.6Ghz - Win11 / RME Fireface UFX
Tubas / Serpent / Music Box
Interfaces Midi / OSC / DMX

runagate
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Unread post by runagate » 19 Jul 2010, 17:44

Senso wrote:- new 'target' parameter in the preset module
- new 'target' parameter in the send mouse message
I'm intrigued by this... what does it mean, more specifically?

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senso
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Unread post by senso » 19 Jul 2010, 18:33

see http://www.sensomusic.com/wiki/doku.php ... les:preset
Determines what is stored by the preset:

the current patch (and all its sub-patches)
the parent patch (and all its sub-patches)
the top parent patch (and all its sub-patches)
It means that you can have more accuracy on what you want to store in your preset manager.
For example you can put a preset in a sub-patch which stores data's of the parent patch.

For the Mouse message it's the same idea, you can send mouse messages in a container, control panel. it's very useful...

gurulogic
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Unread post by gurulogic » 19 Jul 2010, 19:49

senso wrote:For example you can put a preset in a sub-patch which stores data's of the parent patch.
Yes, this is very usefull. For example you can have a preset manager in a sub patch with preset isolate enabled and set the preset manager to control the parent patch. This way only the parent patch is affected by the preset manager.

Thanks for the new features!

(p.s., any chance in the near future that we will see a master container for all tracks and movable XY for container? Fingers crossed....)

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senso
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Unread post by senso » 20 Jul 2010, 09:17

just a quick post
1) master container: yes probably very soon.
2) XY for container: not easy to implement, but I have to take a deeper look.

gurulogic
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Unread post by gurulogic » 20 Jul 2010, 09:54

Thanks! I have some workspaces for which I have to decide whether to wait for these things or else go a different way.
I guess it's probably better to proceed with the tools I already have...

soundmind
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Unread post by soundmind » 20 Jul 2010, 10:25

thanks for all your hard work and dedication master sens

martignasse
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Unread post by martignasse » 21 Jul 2010, 20:43

oups, not mentioned but...

HSLColor and RGBColor are now array compatible ;)

i have updated the wiki
Martin FLEURENT - Usine Developer - SDK maintainer

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senso
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Unread post by senso » 21 Jul 2010, 23:23

sorry, I forgot to notify this point in the release note.

23fx23
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Unread post by 23fx23 » 22 Jul 2010, 02:23

yeah that's a great add, very cool colors array.

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nay-seven
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Unread post by nay-seven » 23 Jul 2010, 23:47

just discover the new moon combo ..!!
awesome , really useful

Len
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Unread post by Len » 25 Jul 2010, 11:14

Great, thanks.

Len
Core I7, Focusrite Pro 24, Emu Keyboard.

Clearscreen
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Unread post by Clearscreen » 26 Jul 2010, 02:07

nay-seven wrote:just discover the new moon combo ..!!
awesome , really useful
Huh? whatchoo talkin bout? Can't find anything moon related in browser... :(

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nay-seven
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Unread post by nay-seven » 26 Jul 2010, 09:13

hé hé clearscreen..:P
it's a template , not a module
try a wire from a program inlet of a VST/VSTI....

Clearscreen
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Unread post by Clearscreen » 27 Jul 2010, 03:09

I really need to figure out this template stuff... :(
Any other hidden gems you can point me at in the new version?
I have to admit I haven't had any luck finding this either:
Image

Floego
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Unread post by Floego » 27 Jul 2010, 03:26

Clearscreen:
Now I figured out what it is the moon combo thing. Just load any Vst inside a track, then clic on the left mouse button over the inlet called *program* from the vst:
Image

select the moon combo option. Then see for yourself :D

Clearscreen
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Unread post by Clearscreen » 27 Jul 2010, 03:51

Yeah, I just tried it out before my last post - very cool ain't it!

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