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3 More questions about the sampler...

I need help on a Patch
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Ken29
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Unread post by Ken29 » 09 Feb 2011, 21:08

First : Why the "zero Crossing" option seems to work only with start and stop pos and not with the pos request ?
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Secondly : Is it possible to use relative paths for the sound files like " \my patchsoundbass.wav" instead of "d:\my patchsoundsound.wav" in case I want to set my patch in an another folder...

And the last : why wiring the "pos" output to the "start pos" disturbs the sound when it plays ? Isn't "start pos" suppose to be effective only when you start the file ?

I was expecting to transform the "stop" in "pause" like this :
Image

Cheers !

Kenan

PS : The thread "some clicks with the sampler" is updated and I guess there's still some problems despite the new release.

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nay-seven
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Unread post by nay-seven » 09 Feb 2011, 21:49

here a way to built a pause mode:

Image

and you can try the export mode for your patch, but no relative path

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senso
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Unread post by senso » 09 Feb 2011, 22:08

First : Why the "zero Crossing" option seems to work only with start and stop pos and not with the pos request ?
I don't really know...
But don't forget that the zero crossing option costs a lot in CPU.
let me think about it.

Ken29
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Unread post by Ken29 » 09 Feb 2011, 23:39

Well, It's good to know the zero crossing is CPU greedy, I'll take care specially with my old laptop...

Thanks, Nay seven, but the question was rather " why does my solution doesn't work ? " I'd just like to understand.

I tried to export the workspace but it didn't work in my case... Maybe the idea of the relative path would be a good request for a next version...

Cheers

Kenan

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nay-seven
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Unread post by nay-seven » 09 Feb 2011, 23:50

it's because the play and stop button works only when synchro of the sampler = play button

ethnix73
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Unread post by ethnix73 » 10 Feb 2011, 00:41

it's because the play and stop button works only when synchro of the sampler = play button
If you are in this mode, you should disconnect the wire from the outlet start pos of the wav display module linked to the inlet pos of the sampler.

To do a pause function within the play button mode, you could try something like this:
Image
Seb.Dub

ethnix73
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Unread post by ethnix73 » 10 Feb 2011, 00:56

I tried to export the workspace but it didn't work in my case
Strange...Just tested it in Easine, and it seems ok.

Audio files are saved in a folder named audio where you've exported your patch
Seb.Dub

Ken29
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Unread post by Ken29 » 10 Feb 2011, 13:27

Hi,

Thanks for this pause solution.

About the export, my patch is quite complex with many presets... The only exported files are the ones which are loaded.


Kenan

multiphone
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Unread post by multiphone » 10 Feb 2011, 13:58

Hello Kenan,

Step by step

1°) Zero Cross : The Zéro cross option is effective for me whatever the position. Generaly I dont use the pos request but directly the pos inlet if i want to move the play position during the playback.

2°) I don't realy understand your question...

3°) relative paths: For the moment no, you cant use the relative path for the files

4°) For the export : All the files loaded in sampler are exported withe the CTRL+E (Export patch fonction)

Best
HB

Lines / Points / Squares

http://www.hervebirolini.com/

23fx23
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Unread post by 23fx23 » 14 Feb 2011, 16:34

Hi mates from thailande far away from my usine :)
For the relative path, maybe use the concatlist script to feed the comma input should do the job, second list being relative paths, first being the root.

Ken29
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Unread post by Ken29 » 20 Feb 2011, 15:06

Hi,

well, I tried the patch Ethnics73 proposed for a pause solution but the fact is it doesn't work...

Actually, this patch is like connecting Pos out to Start pos In ( with an exception at the end of the file) but that is what I mentioned above, you can't do it because it disturbs the sound.

Kenan

ethnix73
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Unread post by ethnix73 » 20 Feb 2011, 16:17

Hi kenan,
you can't do it because it disturbs the sound.
Could you be more precise?

After a quick test, i don't hear any change here....
Seb.Dub

Ken29
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Unread post by Ken29 » 20 Feb 2011, 20:55

Well,

I found the something funny, If the location is "memory", the sound is OK, but if the location is "file" (you need to set file and then load a new sound), there's a lots of clicks...


Kenan

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