Freezes the audio signal with a step sequence and a control of the pitch and the decay.



Synchronization options which determines the whay the object is triggered, or the sequence is played.

Generally the following options are available:

  • button: when the button play receives a 1 trigger,
  • interval: according the interval fader,
  • duration: according the duration fader,
  • loop: the sequence is played in a loop mode,
  • cycle: each beginning cycle,
  • bar: each beginning bar,
  • beat: each beat,
  • 8th: each 1/8th,
  • etc.

add/mute original

  • When add original, adds original dry signal to the output mix.
  • When mute original, sends only the effect to the output.

retrigger/loop mode

  • When retrigger mode slices are retriggered on each step and slices have the same duration.
  • When loop mode slices are played in loop and the slices duration depends on the pitch.


Pitch of the first slice (in half-tones).


Pitch decay applied to slices (in half-tones).

  • the 1st slice is played at pitch,
  • the 2nd slice is played at pitch+ decay
  • the 3rd slice is played at pitch+ 2 x decay
  • and so on.


Sequence of freezes.

See also

version 3.0.178

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