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nay-seven
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Unread post by nay-seven » 07 Mar 2010, 22:49

8 Multi sequences with 4 different direction .

Each sequence can have his own midi note and synchronization.

Can be send to a drum VSTI or multi samplers.

not reel size :

Image

check the Wiki page here

23fx23
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Unread post by 23fx23 » 08 Mar 2010, 00:02

wow so cool!

Floego
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Unread post by Floego » 08 Mar 2010, 01:34

very nice for drums!, thank you!.

I like the way you can freely control the "resolution" of each sequence: 1/8, 1/12,1/16,1/24, this could make very nice rhytmic patterns without using complex delay effects or overdub on the drums.

could it be possible to display a "pause" button for global and for each sequence? maybe another button for restart (play from the begin) each sequence?

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nay-seven
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Unread post by nay-seven » 08 Mar 2010, 08:02

thanks guys
yes , of course you can add many others features .
For this one , the purpose was to keep things simple
but you can also add a transpose script ( give you interested effect/change for drum VSTI .
and about pause and reset , look in each patch named " seqline1 , 2.." and add this :
Image

ethnix73
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Unread post by ethnix73 » 08 Mar 2010, 08:19

Yeah!

Really happy to see so great addons since V5 is out. I will have a try this evening.
Seb.Dub

Floego
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Unread post by Floego » 08 Mar 2010, 13:54

perfect, the pause and reset works nicely!
thank you

shaerf
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Unread post by shaerf » 23 Feb 2012, 00:01

Im having trouble with the red fader that selects the number of beats (1-16). Everything seems fine until I choose to max the fader at 16. At this point the 16th beat is skipped making an odd 15/4 rhythm. I've made no modifications to it and it does this in the provided workspace as well. Love this tool so far though

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cmodica
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Unread post by cmodica » 23 Feb 2012, 09:17

It seems to be cool but where can i download it ?
Thank you.

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nay-seven
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Unread post by nay-seven » 23 Feb 2012, 09:44

glad, you like it, it's an old patch so i suppose it can be improved, i know that the light on last cells don't work but the note is sent no..?,
check with only this note to be sure.
Cmodica : it's in the addons tab

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cmodica
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Unread post by cmodica » 23 Feb 2012, 09:47

Thanks.

I find it. I searched in the 50 latest ...

I will test it.
Thank you

shaerf
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Unread post by shaerf » 28 Feb 2012, 21:00

No, neither the light nor note are sent. While playing forward the 16th does not play and while playing in reverse the 1st note is not sent. If I have every other step selected to play then the rhythm changes from an on to an off beat everytime it cycles because the last note is skipped.

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nay-seven
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Unread post by nay-seven » 29 Feb 2012, 08:35

ok, gone to check again

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nay-seven
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Unread post by nay-seven » 29 Feb 2012, 09:07

i use many (too much) buses in this patch, so you can improve precision by playing with your soundcard buffer and best bloc size . Can you try with lower value to see if it's better for you, cause seems to work here.

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Unread post by SylvainT » 01 Mar 2012, 20:18

Hello guys,

I was working on this patch those days, it was a try to understand matrix, arrays, polyphonic patches, scripts....
So I took Nay-Seven ideas, I thing is very interesting musicaly, and turn this patch into matrix and poly.
The result is pretty interesting, but I have the same problem, I try to change the NS patch, but the 16th is played just one time in loop mode. In fact, my patch can use from 4 to 64 beats, but the 16th, the 32th or 54th or 64th is the same.
Maybe I put it in the AddOns latter, but, it is too much expensive in CPU (necessite 1024 or more buffer), and I can't explain to me.
For sure my patch is very complex, it know looks like a big GrooveBox, with 8 different patterns, and multi signatures are possible, and all the stuff, pitch, roll, FX sends, and object's management.

Sylvain

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