Usine 2 VST/AU Mac?
IMHO I think you should turn to max fo live (and shovel another 400 bucks) and use a max external for the leap.
Or simply switch to Usine and forget about Live.
Or simply switch to Usine and forget about Live.
http://oli-lab.org
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
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Unfortunately, Usine is too big now and hack too much the system to be a simple VST...
You'll definitively switch to Usine when you'll see HH3....
You'll definitively switch to Usine when you'll see HH3....
Olivier Sens
www.brainmodular.com
www.brainmodular.com
Wait, so has the idea of a vst version been entirely abandoned? I've been asking for this since HH1 and the answer has always been "it's coming, but low priority"...
I guess the question has been answered. I think only way you'll see a vst version is if they would do an extremely feature stripped vst release which is highly unlikely.
And on a side note: Any ETA on HH3? Because with all that teasing of HH3 (which sounds really great on "paper") and leaving the HH2 users with **broken** functions (i.e. Grid... yawn... )
without any fix at all is....well, pretty much garbage.
But then I read in another thread something about Oliver comparing Sensomusic to Apple Computer....
Sometimes I think you guys are completely crazy...
Best,
tL>
And on a side note: Any ETA on HH3? Because with all that teasing of HH3 (which sounds really great on "paper") and leaving the HH2 users with **broken** functions (i.e. Grid... yawn... )
without any fix at all is....well, pretty much garbage.
Sometimes I think you guys are completely crazy...
Best,
tL>
FL Studio will run as a stand alone or as a VSTi. senso stated "too big now and hack too much the system to be a simple VST" yet FLS is a VSTi.
So there is not excuse not to make HH2 or HH3 as a stand alone and a VSTi. I apologize for being so assertive but my opinion on this mater stands.
I bought the HH2 primarily because it will be available as a VSTi. If it will not I would be disappointed but I would rather be disappointed than be hopeful for something that will never happen. Would be great if an announcement regarding this matter will be made.
HH3. Wow! hope it is soon! Will there be a sneak preview? Perhaps a teaser? ETA?
Yes, If HH3 is so grand and phenomenal I may drop my request for it being a VSTi, but others may not and I will not blame them a bit.
So there is not excuse not to make HH2 or HH3 as a stand alone and a VSTi. I apologize for being so assertive but my opinion on this mater stands.
I bought the HH2 primarily because it will be available as a VSTi. If it will not I would be disappointed but I would rather be disappointed than be hopeful for something that will never happen. Would be great if an announcement regarding this matter will be made.
HH3. Wow! hope it is soon! Will there be a sneak preview? Perhaps a teaser? ETA?
Yes, If HH3 is so grand and phenomenal I may drop my request for it being a VSTi, but others may not and I will not blame them a bit.
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
maybe the vsti thingo could be a hollyhock patch reader/editor ?
ie not a whole workspace with grid and so forth but just plain .pat wrapped into a vsti with 8 inputs and 8 outputs
cheers
ie not a whole workspace with grid and so forth but just plain .pat wrapped into a vsti with 8 inputs and 8 outputs
cheers
http://oli-lab.org
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
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Maybe a basic wrapper with midi in and out with sync on, and just one stereo output and input?
"Every act of creation is first an act of destruction." -Picasso
I like this idea.oli_lab wrote:maybe the vsti thingo could be a hollyhock patch reader/editor ?
ie not a whole workspace with grid and so forth but just plain .pat wrapped into a vsti with 8 inputs and 8 outputs
cheers
or something that would be able to remottly comunicate with usine running indebendently of the daw, basically audio/midi i/o and vst sync infos, like a home made but strong rewire sender/receveiver
One solution which can be done right now is covered in my recent post:
http://www.sensomusic.org/forums/viewtopic.php?id=5466
It will make HH into a midi controller with midi out and then midi in to my
DAW, likely Studio One 3. I want to use the multi-touch addons and modules.
This is a rather poor way of doing things compared to having HH available
as a VSTi.
http://www.sensomusic.org/forums/viewtopic.php?id=5466
It will make HH into a midi controller with midi out and then midi in to my
DAW, likely Studio One 3. I want to use the multi-touch addons and modules.
This is a rather poor way of doing things compared to having HH available
as a VSTi.
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
It would be a better world the day when HH besides being a stand alone was also a VSTi.
It just makes a lot of sense.
Many bought into HH waiting for the day this happened.
https://www.kvraudio.com/forum/viewtopi ... 8#p6535368
It just makes a lot of sense.
Many bought into HH waiting for the day this happened.
https://www.kvraudio.com/forum/viewtopi ... 8#p6535368
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
Imo, it should have been "usine for live" rather than max for live". That sort of daw integration with HH would be fantastic! 
How about:
HH for Cubase
HH for Reaper
HH for Studio One.
HH for Sonar
But still prefer the HH VSTi
HH for Cubase
HH for Reaper
HH for Studio One.
HH for Sonar
But still prefer the HH VSTi
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
If HH VSTi is not going to happen, how about a wrapper to make the HH modules and addons act as VSTi's.
Or offer a VSTi modular environment like Bidule that will host the HH modules and addons.
It would be a better world!
Or offer a VSTi modular environment like Bidule that will host the HH modules and addons.
It would be a better world!
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
HH 2 was released in March 2o15.
Now it is 17 months later.
So it is feasible that HH3 could be released soon.
Now it is 17 months later.
So it is feasible that HH3 could be released soon.
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
Some/Any updates regarding HH3 would be nice...Vas wrote:HH 2 was released in March 2o15.
Now it is 17 months later.
So it is feasible that HH3 could be released soon.
My [s]prediction[/s] guess is HH3 will be released anytime from
now till the NAMM, January 19,2017
But best to have senso to chime in and inform us!
now till the NAMM, January 19,2017
But best to have senso to chime in and inform us!
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
As you all can see, nobody gives a ****, as expected... 
A lot of posts, especially theese which point out massive bugs that still aren't fixed yet won't get discussed at all.
There's not one statement about all that stuff that is still broken and no other infos as well...
Just gets ignored away... Then look at the changelog over the last year.
That's what some other apps do in a .1 fix/update in a week...
Now of course I hope that this might change with HH3, (the *magical* HH3, where *everything* is awesome...)
But when past is any indication of the future, it might as well be as broken in some other areas as HH2. And then again it won't get fixed and the story will be HH4...
So I hope I get proven wrong, but I won't hold my breath.
And then you have people posting stuff like this... now go figure... :rolleyes:
Because this is basically an insult to great people like Jim at Five12, Colin at Loomer, Jo at MuLab or
some other dozens of guys that are *really* close to the user... Where do you live? Tumblr-Dreamland?
Just Lol...
A lot of posts, especially theese which point out massive bugs that still aren't fixed yet won't get discussed at all.
There's not one statement about all that stuff that is still broken and no other infos as well...
Just gets ignored away... Then look at the changelog over the last year.
That's what some other apps do in a .1 fix/update in a week...
Now of course I hope that this might change with HH3, (the *magical* HH3, where *everything* is awesome...)
But when past is any indication of the future, it might as well be as broken in some other areas as HH2. And then again it won't get fixed and the story will be HH4...
So I hope I get proven wrong, but I won't hold my breath.
And then you have people posting stuff like this... now go figure... :rolleyes:
This little quote really gets me, sorry... Again the ridiculous Sensomusic=Apple comparison and the "strenght:close to customer" nonsense...Shintylla wrote:Senso,
that's your strength: be close to customers. I feel like being some kind of a friend of Yours more than an user.
Apple don't tell release dates, but if I post to their forum and get an answer by Tim Cook I'll be telling You!
Thanks
Because this is basically an insult to great people like Jim at Five12, Colin at Loomer, Jo at MuLab or
some other dozens of guys that are *really* close to the user... Where do you live? Tumblr-Dreamland?
Just Lol...
@lytz1
I answer personally because you approach doesn't fit to global spirit of the community.
Too aggressive for me. And to tell you the truth you post looks like an insult to the sensomusic team.
1) you are talking about about "massive bugs"? which ones? did you post any bug report in the appropriate section? Except something like "I have a 5 years old VST crack which doesn't work...".
2) HH3 will not be "magical", just the continuity of 20 years of hard work on Usine. Only Artists are magical, never the soft they use... (It's my first free Usine's lesson for you).
So now, breath a little and try to be constructive:
- post bug reports.
- post suggestions
- post feedback and share music links
but stop to be aggressive.
senso++
I answer personally because you approach doesn't fit to global spirit of the community.
Too aggressive for me. And to tell you the truth you post looks like an insult to the sensomusic team.
1) you are talking about about "massive bugs"? which ones? did you post any bug report in the appropriate section? Except something like "I have a 5 years old VST crack which doesn't work...".
2) HH3 will not be "magical", just the continuity of 20 years of hard work on Usine. Only Artists are magical, never the soft they use... (It's my first free Usine's lesson for you).
So now, breath a little and try to be constructive:
- post bug reports.
- post suggestions
- post feedback and share music links
but stop to be aggressive.
senso++
Olivier Sens
www.brainmodular.com
www.brainmodular.com
To Usiners who dream about HH as VST
I'm not sure to understand the goal. Usine is a stand alone DAW, completely versatile, more powerfull than everything I know for that kind of stuff. And you have many possibilities to communicate with other DAW (OSC, SMPTE, MIDI, Rewire (not directly), etc....).
And I agree with Senso, HH is really to big now for being just a VST or VSTi. For that he certainly must do a light version and nobody will be satisfied with it. So, reconsider you're position and dive deeply in HH.
@lytz1
I agree with Senso, you're really too agressive, insulting to the sensomusic team.
First of all, no massive bugs for me and I really understand that DAW, using it everyday, deeply, with such big workspaces for almost 8 to 10 years. Very stable.
Then I'm pretty close to Senso, knowing him for years, exchanging opinions and points of view on music and Usine, proposing improvements, reporting bugs (rarely)etc.... He has a response time so impressive, that I can't understand how he lives. I remind you that he does everything almost alone, just one or two guys working on visual and another one on the forum. His work is amazing.
Senso delegate the responses on the forum to Nay Seven. This guy is un(fucking)believable. You post a question, usually you have your answer in the hour, sometime less (or more, he's sleeping at night maybe). And the responses of the community are also incredible.
You compare to Apple, it's not relevant. Now compare to Live. Ableton is a world company, with dozen of developers, Usine is a self made company with one developer. The first sounds like a s...., the second sounds crazy. The first spoon-feeds you, the second pushes us to reflect. And the possibilities are just limited to your ideas and open mind.
And to finish because I'm a bit upset with that kind of attitude :
+1000 to Senso
"Only Artists are magical, never the soft they use"
Regards
Sylvain
And I always wake up like a beginner
I'm not sure to understand the goal. Usine is a stand alone DAW, completely versatile, more powerfull than everything I know for that kind of stuff. And you have many possibilities to communicate with other DAW (OSC, SMPTE, MIDI, Rewire (not directly), etc....).
And I agree with Senso, HH is really to big now for being just a VST or VSTi. For that he certainly must do a light version and nobody will be satisfied with it. So, reconsider you're position and dive deeply in HH.
@lytz1
I agree with Senso, you're really too agressive, insulting to the sensomusic team.
First of all, no massive bugs for me and I really understand that DAW, using it everyday, deeply, with such big workspaces for almost 8 to 10 years. Very stable.
Then I'm pretty close to Senso, knowing him for years, exchanging opinions and points of view on music and Usine, proposing improvements, reporting bugs (rarely)etc.... He has a response time so impressive, that I can't understand how he lives. I remind you that he does everything almost alone, just one or two guys working on visual and another one on the forum. His work is amazing.
Senso delegate the responses on the forum to Nay Seven. This guy is un(fucking)believable. You post a question, usually you have your answer in the hour, sometime less (or more, he's sleeping at night maybe). And the responses of the community are also incredible.
You compare to Apple, it's not relevant. Now compare to Live. Ableton is a world company, with dozen of developers, Usine is a self made company with one developer. The first sounds like a s...., the second sounds crazy. The first spoon-feeds you, the second pushes us to reflect. And the possibilities are just limited to your ideas and open mind.
And to finish because I'm a bit upset with that kind of attitude :
+1000 to Senso
"Only Artists are magical, never the soft they use"
Regards
Sylvain
And I always wake up like a beginner
to answer your first Q sylvaint
On personnal side, I love usine maybe more than my girlfriend, using since early V4, diggin since fisrt day, spent tons of nights exploring the insane patching possibilities, moved deeper to scripting, then iml, sdk coding ect.. went quite deep inside of it.
(too much sometimes :p) it's true its the most awesome versatile daw on earth, and the one i prefer by far.
And for sure Senso is the most awesome/impressive programmer i had the chance to met and work with as well. clearly he listened to every single suggestion. I do know this VST one is really tricky and i shouldn't insist as well but..
I hate, but i have to admit (in my case, for my kind of production), i still feel more productive at least for a big part on live,while extremely missing the modularity of usine, so both are/would be awesome perfect combo imo if used in complement for what they both do best.
Sadly midi sync/smpte/osc, audio wiring via 3rd party ect solution are workable but far to be as efficient, tight, latency free, and globally straightforward and user friendly than VST option was in V5 for exemple. Because this requires to handle 2 projects in differents daws, manage their evolutions alltogether, sync can't be sample or even bloc accurate.
Many cumuled little things makes it's a tricky way of working imo. ReSampling is another, but meh that feel so weird and insult to the beast.
Whereas in VST mode no bothering of all audio/midi/sync/presets, all the stuff is nicely handled via vst protocol, saved/recalled within a single file.I often re-open V5 VST just for that magical feel.
I know tons of people that were really amazed by the abilities of usine when i shown them, and most where even more amazed by having a nodal system as VST, build custom vst/vsti in their daw. Sadly in many cases/types of production, like me they won't/can't fully let down /replace used daw by usine for several reasons (mainly speed to handle 'traditional' edits, multitracks, warps, automations, midi sequences,
clips, sesion view, plugin delay compensation, global CPU gestion of a traditionnal linear system vs nodal, file exange/collabs ect just to name a few)
that are normal and fairly understandable but real drawbacks of nodal Vs linear.
.. so in my pers case that end up being very frustrating, as sadly having to reduce a lot my beloved usine potential/use that would be fully used if usable as vst.
And also Im really convinced i could spread usine in all my friends computers and convert them as usiners, for sure they would love it, but
if they wern't told to switch completely of daw, othewise sadly i know and ive seen most won't make the move.
so i know it's a true pain to program this, but if ever it's possible, im truly convinced usine would highly benefit of it, with a massive spreading increase.
On personnal side, I love usine maybe more than my girlfriend, using since early V4, diggin since fisrt day, spent tons of nights exploring the insane patching possibilities, moved deeper to scripting, then iml, sdk coding ect.. went quite deep inside of it.
(too much sometimes :p) it's true its the most awesome versatile daw on earth, and the one i prefer by far.
And for sure Senso is the most awesome/impressive programmer i had the chance to met and work with as well. clearly he listened to every single suggestion. I do know this VST one is really tricky and i shouldn't insist as well but..
I hate, but i have to admit (in my case, for my kind of production), i still feel more productive at least for a big part on live,while extremely missing the modularity of usine, so both are/would be awesome perfect combo imo if used in complement for what they both do best.
Sadly midi sync/smpte/osc, audio wiring via 3rd party ect solution are workable but far to be as efficient, tight, latency free, and globally straightforward and user friendly than VST option was in V5 for exemple. Because this requires to handle 2 projects in differents daws, manage their evolutions alltogether, sync can't be sample or even bloc accurate.
Many cumuled little things makes it's a tricky way of working imo. ReSampling is another, but meh that feel so weird and insult to the beast.
Whereas in VST mode no bothering of all audio/midi/sync/presets, all the stuff is nicely handled via vst protocol, saved/recalled within a single file.I often re-open V5 VST just for that magical feel.
I know tons of people that were really amazed by the abilities of usine when i shown them, and most where even more amazed by having a nodal system as VST, build custom vst/vsti in their daw. Sadly in many cases/types of production, like me they won't/can't fully let down /replace used daw by usine for several reasons (mainly speed to handle 'traditional' edits, multitracks, warps, automations, midi sequences,
clips, sesion view, plugin delay compensation, global CPU gestion of a traditionnal linear system vs nodal, file exange/collabs ect just to name a few)
that are normal and fairly understandable but real drawbacks of nodal Vs linear.
.. so in my pers case that end up being very frustrating, as sadly having to reduce a lot my beloved usine potential/use that would be fully used if usable as vst.
And also Im really convinced i could spread usine in all my friends computers and convert them as usiners, for sure they would love it, but
if they wern't told to switch completely of daw, othewise sadly i know and ive seen most won't make the move.
so i know it's a true pain to program this, but if ever it's possible, im truly convinced usine would highly benefit of it, with a massive spreading increase.
+++++++++++++++++++++++++++++++++++Vas wrote:How about:
HH for Cubase
HH for Reaper
HH for Studio One.
HH for Sonar
But still prefer the HH VSTi
Cakewalk is working on a "WorkSpace" for the next Sonar version.
Could it be HH3 for Sonar?
My first choice would be HH3 for Cubase 9.
Item2:
As stated earlier if there will never be a HH VSTi then why not make the
Personalized Modular Environment
http://www.sensomusic.org/wiki3/doku.ph ... nvironment
also available as a VST and a VSTi.
I will gladly stop pestering you about making the complete HH3 into a VSTi.
Fair enough? Lets shake on it!
Mulab with Mux works this way.
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
Hello,
If HH will never be offered as a VSTi:
how about a wrapper to make the HH modules and addons act as VSTi's.
how about a wrapper to make the HH modules and addons act as Reaktor plugins.
https://www.native-instruments.com/en/p ... reaktor-6/
In any case for the folks here so to maintain their highly respectable reputation
they should make announce whether they will or will not offer HH3 as a VSTi.
Since we have gotten to this point without a word than they should also announce
if they will implement any of my above Feature Requests.
I will like to know as I have stated earlier I bought into HH because it was said that
it will be offered as a VSTi. I am not trying to give anyone a hard time but am simply
pointing out their obligations.I believe open communication about the future of HH will
benefit all.
If HH will never be offered as a VSTi:
how about a wrapper to make the HH modules and addons act as VSTi's.
how about a wrapper to make the HH modules and addons act as Reaktor plugins.
https://www.native-instruments.com/en/p ... reaktor-6/
In any case for the folks here so to maintain their highly respectable reputation
they should make announce whether they will or will not offer HH3 as a VSTi.
Since we have gotten to this point without a word than they should also announce
if they will implement any of my above Feature Requests.
I will like to know as I have stated earlier I bought into HH because it was said that
it will be offered as a VSTi. I am not trying to give anyone a hard time but am simply
pointing out their obligations.I believe open communication about the future of HH will
benefit all.
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
vas,
I don't think there was ever any direct communications stating that HollyHock was definitely going to be a VST. There were roadmaps for trying to implement if even possible, but I don't ever recall the sensomusic team or web materials stating it was a definite feature. It's always been a V5 feature that people wanted for HollyHock. So I don't think there really is any obligations they have to do so.
I am in the same boat, I would love a VST...but regardless I still love HH.
I might be wrong, but I don't think there is any note of it being definite for VST.
As far as the wrapper, that would be cool, but it's basically just a VST... you are talking about differing programming languages, additional separate versions to maintain, as well as longer testing and debugging....and possibly more bugs and differences between the standalone and VST. I know in the past they had to maintain multiple builds for differing versions which is a lot more work. With a small team, it would take a lot more to release new versions.
Now if there were other programmers and testers with knowledge in the community that could help implement something and be consistent then I think it would be awesome for them to step up and create something to help achieve a VST or VST-like wrapper. There is an SDK for modules, if they at least learn the ins and outs, maybe they will have an idea to contribute to bring the dream of a VST closer to a reality.
As far as open communication about HH, I agree but to a level of what is a release note or a upcoming feature that is set in stone. Just like this case with VST, if you say you are trying to put it in a roadmap or discuss what you would like to try to do, some people hold it as an obligation
-s
I don't think there was ever any direct communications stating that HollyHock was definitely going to be a VST. There were roadmaps for trying to implement if even possible, but I don't ever recall the sensomusic team or web materials stating it was a definite feature. It's always been a V5 feature that people wanted for HollyHock. So I don't think there really is any obligations they have to do so.
I am in the same boat, I would love a VST...but regardless I still love HH.
I might be wrong, but I don't think there is any note of it being definite for VST.
As far as the wrapper, that would be cool, but it's basically just a VST... you are talking about differing programming languages, additional separate versions to maintain, as well as longer testing and debugging....and possibly more bugs and differences between the standalone and VST. I know in the past they had to maintain multiple builds for differing versions which is a lot more work. With a small team, it would take a lot more to release new versions.
Now if there were other programmers and testers with knowledge in the community that could help implement something and be consistent then I think it would be awesome for them to step up and create something to help achieve a VST or VST-like wrapper. There is an SDK for modules, if they at least learn the ins and outs, maybe they will have an idea to contribute to bring the dream of a VST closer to a reality.
As far as open communication about HH, I agree but to a level of what is a release note or a upcoming feature that is set in stone. Just like this case with VST, if you say you are trying to put it in a roadmap or discuss what you would like to try to do, some people hold it as an obligation
-s
"Every act of creation is first an act of destruction." -Picasso
Okay guys. First of all I am sorry, my temper got the better of me. I am a bit too hotblooded and that was just the wrong day for me.
So I hope you can forgive me.
But lets cut to the chase:
First of all not I compared Apple=Sensomusic, Senso himself did and Shintilla commented on it (Tim etc... )
which is really a bit far-fetched isn't it?
But thats not the point which made me go through the roof..
Where I never got an answer to is the following:
Why is the grid so buggy since the release of HH2 and never been fixed?
The grid is the centerpiece for arranging songs and thus very important, isn't it?
For example: Often (but not always) when moving sections around that contain multiple items, only some of them get moved, others are not and
sometimes they get messed up completely. I still can't figure out how to 100% reproduce this every time, but that drives me nuts.
And I am pretty sure I did post about this *multiple* times. And I am also pretty sure I am not the *only* one who posted about grid problems.
(For example: http://www.sensomusic.org/forums/viewtopic.php?id=5337
http://www.sensomusic.org/forums/viewtopic.php?id=5218 )
And there has been never any comment on the grid-problem reports by the DEV. So you can imagine that this can get very frustrating at
some point, expecially when your workflow relies heavily on the Grid, but again I have to admit that I went full-retard, and one should never go full-retard...
However, on second thought it might be that not many users here are trying to use Usine on a Studio-Production level, as it is layed out and primaly marketed
as a live performance tool. Maybe thats why for some people the Grid-stuff went under the Radar or they just don't care, because they don't need it in their work
that scope I do.
By the way, I am not *only* ranting, I managed to pull off two full productions in Usine that went release, however this was indeed a chore and veru taxing on my nerves, because of thee grid.
And I can do stuff (especially) with Usines Grainsampler that is nearly impossible to do in any other DAW, which gives me an advantage on my competition,
so I really *want* to work with Usine on a professional Level on actual records that get released, but it is *impossible* with the glitches in the grid... Thats just very frustrating.
And I just felt completely ignored. Nobody seemed to care. Thats why I just lost it at some point, like going full Mcintosh, but once again, sorry. Usually I am quite a nice guy... Well, most of the time at least...
I hope you can understand. But I still have to admit again that this indeed was a bit too much UFC-style talking...
Best,
tL.
Other users on problems with the grid:
So I hope you can forgive me.
But lets cut to the chase:
First of all not I compared Apple=Sensomusic, Senso himself did and Shintilla commented on it (Tim etc... )
which is really a bit far-fetched isn't it?
But thats not the point which made me go through the roof..
Where I never got an answer to is the following:
Why is the grid so buggy since the release of HH2 and never been fixed?
The grid is the centerpiece for arranging songs and thus very important, isn't it?
For example: Often (but not always) when moving sections around that contain multiple items, only some of them get moved, others are not and
sometimes they get messed up completely. I still can't figure out how to 100% reproduce this every time, but that drives me nuts.
And I am pretty sure I did post about this *multiple* times. And I am also pretty sure I am not the *only* one who posted about grid problems.
(For example: http://www.sensomusic.org/forums/viewtopic.php?id=5337
http://www.sensomusic.org/forums/viewtopic.php?id=5218 )
And there has been never any comment on the grid-problem reports by the DEV. So you can imagine that this can get very frustrating at
some point, expecially when your workflow relies heavily on the Grid, but again I have to admit that I went full-retard, and one should never go full-retard...
However, on second thought it might be that not many users here are trying to use Usine on a Studio-Production level, as it is layed out and primaly marketed
as a live performance tool. Maybe thats why for some people the Grid-stuff went under the Radar or they just don't care, because they don't need it in their work
that scope I do.
By the way, I am not *only* ranting, I managed to pull off two full productions in Usine that went release, however this was indeed a chore and veru taxing on my nerves, because of thee grid.
And I can do stuff (especially) with Usines Grainsampler that is nearly impossible to do in any other DAW, which gives me an advantage on my competition,
so I really *want* to work with Usine on a professional Level on actual records that get released, but it is *impossible* with the glitches in the grid... Thats just very frustrating.
And I just felt completely ignored. Nobody seemed to care. Thats why I just lost it at some point, like going full Mcintosh, but once again, sorry. Usually I am quite a nice guy... Well, most of the time at least...
I hope you can understand. But I still have to admit again that this indeed was a bit too much UFC-style talking...
Best,
tL.
Other users on problems with the grid:
You could very well be right about the VST issue. I thought it was an official statement that HH will one day perhaps soon will be offered as a VSTi. You seem knowledgeable so you could very well be right. In any case it does not prevent the developer from stating that there are no plans or partial plans for HH to be a VSTi.sephult wrote:vas,
I don't think there was ever any direct communications stating that HollyHock was definitely going to be a VST. There were roadmaps for trying to implement if even possible, but I don't ever recall the sensomusic team or web materials stating it was a definite feature. It's always been a V5 feature that people wanted for HollyHock. So I don't think there really is any obligations they have to do so.
I am in the same boat, I would love a VST...but regardless I still love HH.
I might be wrong, but I don't think there is any note of it being definite for VST.
As far as the wrapper, that would be cool, but it's basically just a VST... you are talking about differing programming languages, additional separate versions to maintain, as well as longer testing and debugging....and possibly more bugs and differences between the standalone and VST. I know in the past they had to maintain multiple builds for differing versions which is a lot more work. With a small team, it would take a lot more to release new versions.
Now if there were other programmers and testers with knowledge in the community that could help implement something and be consistent then I think it would be awesome for them to step up and create something to help achieve a VST or VST-like wrapper. There is an SDK for modules, if they at least learn the ins and outs, maybe they will have an idea to contribute to bring the dream of a VST closer to a reality.
As far as open communication about HH, I agree but to a level of what is a release note or a upcoming feature that is set in stone. Just like this case with VST, if you say you are trying to put it in a roadmap or discuss what you would like to try to do, some people hold it as an obligation
-s
If HH will not be offered as a VST I will likely rarely use it. However HH3 could change that. I wish they would make an announcement for features and approximate release date. 2016? early 2017?
In my case I have a touch monitor so would like to have the modules and addons and the full library used in the VST environment. There are many ways to compromise on the VST issue and any way is fine with me. I am certain the developer is more aware of the possibilities than me. If there is a will there is a way.
Windows 10-64bit, i9, 32GB RAM, Studio One 5, Reaper 6, FL Studio 20, Komplete 11,
This is why most software companies utilize "safe harbor" clauses, slides, whatever, in all communications.
Plans may change, for a variety of reasons.
You WANT open communications. That's where this product excels. You do NOT want them to have to think too hard before writing a post somewhere.
I believe that a VSTI has been a stated intent. They may have found it's harder than that, or that other priorities came up. It happens.
I've done many software implementations over the years - it's what I do. The ONE TIME we made a million dollar purchase based on stated intent... Well... The contract wasn't firm enough there and Oracle changed their flipping minds. We were ALL screwed...
If your hard requirement isn't in the current version of a product - don't buy it yet. It's that simple.
Plans may change, for a variety of reasons.
You WANT open communications. That's where this product excels. You do NOT want them to have to think too hard before writing a post somewhere.
I believe that a VSTI has been a stated intent. They may have found it's harder than that, or that other priorities came up. It happens.
I've done many software implementations over the years - it's what I do. The ONE TIME we made a million dollar purchase based on stated intent... Well... The contract wasn't firm enough there and Oracle changed their flipping minds. We were ALL screwed...
If your hard requirement isn't in the current version of a product - don't buy it yet. It's that simple.
Address the process rather than the outcome. Then, the outcome becomes more likely. - Fripp
Hello lytz1,
Of course we accept your apologizes, no worries
one point about the "bug" you mention, it's not one, cause this feature (select several grid items at once) was never been implemented...
Of course we accept your apologizes, no worries
one point about the "bug" you mention, it's not one, cause this feature (select several grid items at once) was never been implemented...
@lytz1
For the grid,
- I use Usine HH mainly for live performances, with a lot of improvisations and I use the grid a lot, not in a verse and chorus structures, but to have various states of improvisation environments. It's an incredible tool.
- please, wait for HH3, I don't have any idea of ETA, but I'm pretty sure Senso is preparing good surprises for the Grid. In HH2, it was still in development, working well but not completely implemented. You can understand that it is difficult to program a new version with many improvements and continue to enhance the older version which is globaly stable and fully workable
Regards
Sylvain
For the grid,
- I use Usine HH mainly for live performances, with a lot of improvisations and I use the grid a lot, not in a verse and chorus structures, but to have various states of improvisation environments. It's an incredible tool.
- please, wait for HH3, I don't have any idea of ETA, but I'm pretty sure Senso is preparing good surprises for the Grid. In HH2, it was still in development, working well but not completely implemented. You can understand that it is difficult to program a new version with many improvements and continue to enhance the older version which is globaly stable and fully workable
Regards
Sylvain
I will chime in once again for my support of some sort of, even if limited, VST option. I could easily live without having an entire workspace with all the bells and whistles loaded as VST but having something like one rack with 8x i/o or even in the simplest of form, just one patch running as VST would suffice for lots of creative DAW software integration uses.
I really enjoyed the long ago VST integration which used each additional Usine inserted as a sort of bus to tap into the main running instance. This clever approach seemed the most versatile way to fully integrate into the DAW software.
Even being limited to a VST exported from HH would still be more effective than no VST integration at all. I found the previous VST export a bit bulky and heavy on resources for my taste, especially when wanting to run multiple VST's in a a project, but maybe if this option could be streamlined so that each exported VST could draw from a common source files and share some memory footprint rather than making a new Usine folder / full memory footprint for each VST launched?
Anyways, just food for thought. I look forward to seeing what surprises await in HH3
I really enjoyed the long ago VST integration which used each additional Usine inserted as a sort of bus to tap into the main running instance. This clever approach seemed the most versatile way to fully integrate into the DAW software.
Even being limited to a VST exported from HH would still be more effective than no VST integration at all. I found the previous VST export a bit bulky and heavy on resources for my taste, especially when wanting to run multiple VST's in a a project, but maybe if this option could be streamlined so that each exported VST could draw from a common source files and share some memory footprint rather than making a new Usine folder / full memory footprint for each VST launched?
Anyways, just food for thought. I look forward to seeing what surprises await in HH3
An even more far fetched? idea.. Thinking about the way that jBridge VST works where a wrapper launches a VST as a separate process but with seamless integration into the VST host.. I guess I'm thinking of something like rewire for Usine but more advanced without the silly limitations where a "VST Link" is inserted on each VST host track that is desired to have direct audio/midi/parameters communication with HH running as a separate process. When saving a project via the host, the "VST Link" could send a message to HH to also save the current HH workspace in a format exclusive to the specific project saved by the VST host. Launching the saved host project would then launch HH and automatically load the appropriate workspace..
that's kinda what i mentioned earlier in thread too, for me if was possible, a custom "UsineVSTLink" sound like a cool compromise solution.
Advantages would be HH would remain exactly the same, running independantely as it is already. that mean full HH possibilities, not stripped down version, and a single one to compile/maintenance, not like previously in V5 with more complex deploy/unpack tricks of the dll and several versions to compile.
Disadvantage is man would not be able to export and distribute a simple VST as a dll the way it was in V5, to someone that don't own usine, or that would imply having a locked "usine player" given with to install, wich means back to more compile (but maybe not that hard (kind of locked patching similar to protect mode).
personnally i would be so happy even if no vst export
The hard part would be to find that custom 2 separated process rewire communication protocol, but if working damned that would be insane..
the way i see in usine it would be new but similar to actual busses, that wires direclty to the IOs of the in host VST wapper. like midi from/to host, audio, parameters and sync.
(in fact sounds easy :p )
Advantages would be HH would remain exactly the same, running independantely as it is already. that mean full HH possibilities, not stripped down version, and a single one to compile/maintenance, not like previously in V5 with more complex deploy/unpack tricks of the dll and several versions to compile.
Disadvantage is man would not be able to export and distribute a simple VST as a dll the way it was in V5, to someone that don't own usine, or that would imply having a locked "usine player" given with to install, wich means back to more compile (but maybe not that hard (kind of locked patching similar to protect mode).
personnally i would be so happy even if no vst export
The hard part would be to find that custom 2 separated process rewire communication protocol, but if working damned that would be insane..
the way i see in usine it would be new but similar to actual busses, that wires direclty to the IOs of the in host VST wapper. like midi from/to host, audio, parameters and sync.
(in fact sounds easy :p )
Virtual Audio Connections
So the question is why cannot Jack Audio be used for windows users, and MIDI Sync to accomplish a connection. I have been successful in doing this, being able to buss Hollyhock tracks between Sonar/Ableton.
I still have to update the instructions, however the method had become a little easier than it used to be. I think something more standard like starting to implement maybe the LINK protocol Ableton is pushing would be really good idea to keep tight compatibility. It would just leave having the audio routing capability in which I really think Jack might be able to do.
I was just wondering if anyone else has ever tried this approach? Maybe if more people would try this method and reported issues/success then we could possibly get a more stable setup all can use?
Also there are several applications that have embedded Jack Audio, I wonder if this also could make things easier.
If I update these instructions for better ease, can I get more users to try and get feedback on their experiences?
Just a thought that could be a workaround for VST.
So the question is why cannot Jack Audio be used for windows users, and MIDI Sync to accomplish a connection. I have been successful in doing this, being able to buss Hollyhock tracks between Sonar/Ableton.
I still have to update the instructions, however the method had become a little easier than it used to be. I think something more standard like starting to implement maybe the LINK protocol Ableton is pushing would be really good idea to keep tight compatibility. It would just leave having the audio routing capability in which I really think Jack might be able to do.
I was just wondering if anyone else has ever tried this approach? Maybe if more people would try this method and reported issues/success then we could possibly get a more stable setup all can use?
Also there are several applications that have embedded Jack Audio, I wonder if this also could make things easier.
If I update these instructions for better ease, can I get more users to try and get feedback on their experiences?
Just a thought that could be a workaround for VST.
"Every act of creation is first an act of destruction." -Picasso
yes indeed it's already a possible workaround, but it's not the same thing, mainly because it's not only only a midi and audio thing, its also all parameters, being able to automate them in the daw, recall on reload of the project, make presets.. and also and and above all imo, a strong and tight timeline sync, driven by the host. those sadly afaik can't actually be achieved with jack only or easy solutions.
sure link +jack would be already nice for abe users, but it won't solve the problem of parameters or other daw sync. the imagined wrapper would work for any vst compatible daw on both platform out of the box ( ideally of course :p)
sure link +jack would be already nice for abe users, but it won't solve the problem of parameters or other daw sync. the imagined wrapper would work for any vst compatible daw on both platform out of the box ( ideally of course :p)
I have had some pretty tight sync using Usine and Tobias Ericsons loopmidi, regarding automation...could you not use midi automation to send to Usine, as well as record this midi? You basically just need a sync midi port, and the external midi ports you want to use.
I understand the ease of using a VST, but if this doesnt come about, at least it's an offer that could possibly work to achieve a cross-DAW connection.
-s
I understand the ease of using a VST, but if this doesnt come about, at least it's an offer that could possibly work to achieve a cross-DAW connection.
-s
"Every act of creation is first an act of destruction." -Picasso
(ideally) i personally d like to handle all automations contained in an ableton project, i ll re-try with ericson,( i currently use(d) loopBe), from what ive tried previously, handling booth midi mtc and automations / parameters recall via midi is not imo a workable solution, if more than lets say 4 ramped parameters and mtc are transmitted simultaneously with decent resolution man gets dropouts, probably due to midi bandwith / bloc resolution, and sync is less accurate than vst time info provided and nearly unlimited simultaneous control vst options allowed in v5 vst.
I ll try back but i think it's clearly not workable actually, lets say to open back a project that recall efficiently just 16 paraleters on open, and play their independant decent rez automation acuratelly while having a strong sync from live (or other daw) that imply mtc using a big part of the bandwith already, but im open to test suggested solutions.
i love usine and defend it as often as i can when i feel workarounds are descent enough , the thing currently is man have to deal with jack (not avaible on mac), a midi related sync (far to be tight imo) , a midi cc tranfert (far to be accurate if wide bandwith, user friendly) , so i have to stick on this point, im maybe too demanding, but compared to it's potential as 'what it would be as a vst' , (that would blast anything on the market), it's imo not a right/smart solution to stick with current state and neglate that point. ive felt from the first day i used usine and still now after few years. All major daws either are rewire compatible or usable as vst, i understand usine needs to be independant but it really should offer a dedicaced solution to this recurently poping problem. im trully conviced of that for the benefit of all including usine itself, that 's why i might appear a to insist on that point , (sorry olivier :p
I ll try back but i think it's clearly not workable actually, lets say to open back a project that recall efficiently just 16 paraleters on open, and play their independant decent rez automation acuratelly while having a strong sync from live (or other daw) that imply mtc using a big part of the bandwith already, but im open to test suggested solutions.
i love usine and defend it as often as i can when i feel workarounds are descent enough , the thing currently is man have to deal with jack (not avaible on mac), a midi related sync (far to be tight imo) , a midi cc tranfert (far to be accurate if wide bandwith, user friendly) , so i have to stick on this point, im maybe too demanding, but compared to it's potential as 'what it would be as a vst' , (that would blast anything on the market), it's imo not a right/smart solution to stick with current state and neglate that point. ive felt from the first day i used usine and still now after few years. All major daws either are rewire compatible or usable as vst, i understand usine needs to be independant but it really should offer a dedicaced solution to this recurently poping problem. im trully conviced of that for the benefit of all including usine itself, that 's why i might appear a to insist on that point , (sorry olivier :p
Hello Nay, hey Sylvaint, thanks for your understanding, much appreciated.
However, I still insist that this is a bug for sure, because look at this animated .gif...
You'll see that items in the section will get messed up when moving just a section with not much in it...
This is also not an isolated occurence but happens since day one I bought HH2 in all projects I was working on. Sometimes even worse than shown here.
I am curious if this really doesn't happen to anybody else... I am on OSX 10.10 by the way.
http://makeagif.com/9AiA3D
Broken Grid
Best,
tL.
However, I still insist that this is a bug for sure, because look at this animated .gif...
You'll see that items in the section will get messed up when moving just a section with not much in it...
This is also not an isolated occurence but happens since day one I bought HH2 in all projects I was working on. Sometimes even worse than shown here.
I am curious if this really doesn't happen to anybody else... I am on OSX 10.10 by the way.
http://makeagif.com/9AiA3D
Broken Grid
Best,
tL.
ok, i understand better now, thanks for the gif
be solved in HH3
be solved in HH3
forget about doing music in your bedroom !
for me Usine is for live performances where the computer is not interfered during the set.
last week end I played 18 hours over 2 days without any bug, with a deep sounding 4+2.1 setup.
Not a glitch, just me playing on a tailormade instrument that kick ass !
When I play I can record DtD all the tracks (the 4+2.1 + the live microphone) and edit the wavefile in Reaper.
for me Usine is for live performances where the computer is not interfered during the set.
last week end I played 18 hours over 2 days without any bug, with a deep sounding 4+2.1 setup.
Not a glitch, just me playing on a tailormade instrument that kick ass !
When I play I can record DtD all the tracks (the 4+2.1 + the live microphone) and edit the wavefile in Reaper.
http://oli-lab.org
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
This is my first post so I wasn't allowed to post a new topic.
I was looking in another forum for a vsti that can have multiple audio tracks in it and sync play to the (Windows) host.
"The old VST version of Usine can do that.
http://www.sensomusic.org/download.php
Usine is not what I'd call 'simple' though, rather a quite deep program, but it has a sequencer module where you can put audiofiles playing in sync with the host."
How do I get this download this vst, is there a price, a demo version ?
Thanks.
Spam security-> You must have posted a message in an existing topic to be able to create a new topic. (So I got to post answers before question ?)
I was looking in another forum for a vsti that can have multiple audio tracks in it and sync play to the (Windows) host.
"The old VST version of Usine can do that.
http://www.sensomusic.org/download.php
Usine is not what I'd call 'simple' though, rather a quite deep program, but it has a sequencer module where you can put audiofiles playing in sync with the host."
How do I get this download this vst, is there a price, a demo version ?
Thanks.
Spam security-> You must have posted a message in an existing topic to be able to create a new topic. (So I got to post answers before question ?)
-
SuggarBearr
Hi my name is SuggarBearr and I wanted to know If Usine Hollyhock 2
supports VST1 & VST2 &VST3 & VSTi????
supports VST1 & VST2 &VST3 & VSTi????
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