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Not seeing my scripts in object list

I need help on a Patch
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woodslanding
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Not seeing my scripts in object list

Unread post by woodslanding » 07 Oct 2020, 06:13

Hmmm, maybe they have to use the new constructors??

No that didn't do it. Is this another manual tease from the V5?? Looks like many objects are showing up, but I'm not seeing anything deeper than the first subpatch layer either.

My thought was to write a script to deliver me a list of all my scripts, but I wasn't sure what text string to search for.
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

SylvainT
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Unread post by SylvainT » 08 Oct 2020, 09:49

Hello,

To see scripts (and modules) in the object list, they need to have a name (not the caption). In the patching window, alt clic on your script (or module) and add a name.
After a compilation or initialization, you'll see your scripts in the object list.
And you'll find a named module everywhere in your workspace, as deeper as you want.
Remember that without name, you can't find a module.

All the best

Sylvain

woodslanding
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Posts: 1327
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Unread post by woodslanding » 11 Oct 2020, 16:26

gotcha, thanks
Custom Ryzen 5900x MATX build, Win10, Fireface UFX, touchscreen
Custom 2 manual midi keyboard
Usine, Kontakt, Reaktor, Synthmaster, Byome, Arturia, Soundtoys, Unify

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