Hi
In a panner, I'd like my inputs to move independantly without collision with the other balls.
I tried to use collide inlets which doesn't seem to be for such a use.
I could control randomly each X1Y1 X2Y2 ...etc of my balls coordinates, but I remember there is an integrated solution that I used in the past.
Thanks
panner : no collision behavior
you are probably talking about an old script but this script is no longer compatible with HH6.
the soluce could be to have several independent panners in a subpatch. If the number of sources is not to high...
Or rewrite a script which is never so fun...
the soluce could be to have several independent panners in a subpatch. If the number of sources is not to high...
Or rewrite a script which is never so fun...
Olivier Sens
www.brainmodular.com
www.brainmodular.com
Thanks Olivier, yes a multi panner solution will be the easy solution for me.
Hi François,
I like the idea,.
Here is a patch to achieve it :
Cheers
Olivar
I like the idea,.
Here is a patch to achieve it :
Cheers
Olivar
http://oli-lab.org
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Win11 Ryzen9/32GB RAM - RME MADIFACE - SSL alpha link 4-16 - OSC capable interfaces
follow OLI_LAB adventures on Mastodon
@olivar_premier@mastodon.social
Hi Oli
You're the one!
Thanks!
You're the one!
Thanks!
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