Panel Draw Trajectory

Panel to draw 2D path and also a simple way to store a list of XY coordinates.

You can draw a trajectory on the panel and select a particular point by its index to retrieve its coordinates.

The drawing is stretched if you resize the panel. X and Y coordinates are expressed from 0 to 1, relative to the panel dimension.

Settings

nb points

Total number of point stored in the trajectory.

cursor pos

Position of the cursor and selected point index.

  • cursor pos <= -1 : no point selected
  • cursor pos < nb points : point at corresponding cursor pos is selected
  • cursor pos >= nb points : no point selected

    next point

    Increments the cursor pos by 1.

pos X

X coordinate of the cursor pos point

  • from 0 : left
  • to 1 : right

pos Y

Y coordinate of the last selected point

  • from 0 : top
  • to 1 : bottom

reset

Clear the trajectory.

randomize

Randomizes the trajectory with a random Lissajous path.

coords in X

Coordinates X input.

coords in Y

Coordinates Y input.

coords out X

Coordinates output X.

coords out Y

Coordinates output Y.

To create an XYZ array use the array-combine module with 3 combine values .

inverse Y axis

When activated, pos Y output is inverted and goes from bottom (0) to top (1).

close path

Determines if the path is automatically close, the last point is automatically joined to the the first point.

opened path

closed path

point to point mode

Ensures the backward compatibility with previous HH version. Lines are not smoothed when points are created with [mouse down].

saved in preset

Determines if parameters of this object are saved in the preset-panel.

fade preset

Parameters of the this object can cross faded when you recall a preset in the grid.

Optional setting, does not appear on all objects.

can be randomized

When ON, this object will be randomized when using the randomize command.

can be reset

When ON, this object will be reset to its default value when using the reset command of its patch.

caption

Displayed caption of the object. Click to enter a new name.

Other Settings

hint

Hint text displayed on mouse over.

background

background color

Background color of the control.

transparent option must be OFF.

Blue background color example.

transparent

Determines if the background of the control is transparent or not.

Example, the first module is transparent.

hilited color

Background color when the control is modified by a remote (MIDI,OSC,etc.).

image file

Optional Filename of the background image.

Only PNG, JPEG and BMP formats are supported.

Use [ctrl+click] to reset.

Example on an panel-xy-pad.

fit size

Force the image file to adapt its displayed size to the size of the object.

  • proportional: the image keeps its proportion ratio and is left aligned,
  • scaled: the image is scaled to the object size,
  • original: keeps the original size
  • clipped: the image is clipped to the object size, and centered,
  • scaled: the image is scaled to the object size taking into account the border-size of the control.

Bitmaps

bitmap in

Background bitmap input.

Use [CTRL + Click] to reset the input.

bitmap out

Background bitmap output.

border

show border

Displays or not the border of the control.

8 pixels border on an panel-xy-pad.

border width

Sets the border width of the control in pixel.

8 pixels border on an panel-xy-pad.

border color

Border color of the control.

a yellow border on an panel-xy-pad.

border OFF color

Border color when the control is OFF.

a black OFF border on a switch.

border ON color

Border color when the control is ON.

a white ON border on a switch.

round size

Thickness of rounded corners.

0 = no rounded corners.

Example on a panel-shape.

don't draw selection border

Enables or disables the drawing of a border when the control is selected with the mouse.

caption

show caption

Displays or not the caption.

Example on a fader.

caption align

Caption alignment of the control, left, center or right.

caption V align

Vertical alignment of the caption, center, top or bottom.

Example on knob: Center, top and bottom.

Example on switch.

caption font size factor

Size multiplication factor applied to the caption font.

Example on switch.

caption font

Font name of the control caption.

Example with 3 different fonts on switch.

caption font color

Color of the caption font.

Example on switch.

caption font italic

Italic style for caption font.

Example on switch.

caption font bold

Bold style for caption font.

Example on switch.

caption font underline

Underline style for the caption font.

Example on switch.

drag & drop

drag enabled

Enables the drag on this control.

allow drop

Enables or disables the drag&drop possibilities on this control.

drop file name

Name of the dropped file.

clear drop file name

Clears the latest dropped file name.

global

edition enabled

Determines if the control can be modified by the user. When OFF, the mouse interaction and modifications are disabled so the user can't change the value.

is visible

Sets or get the visibility of the control.

global color

Global color of the control. Usine will choose the best contrasted colors according the global color.

ignored in parent global color

When ON the global color of the control is not affected (is isolated) when the parent control global color changes.

snapshot name

Name of the snapshot (which contains the visual properties) loaded when the object is created. By default the snapshots files are located in /Resources/Snapshots/ or /Config/Snapshots.

the snapshot name can be without extension ie. LIGHT CLASS instead of LIGHT CLASS.tuknob_tab_design

on top

Determines the Z-order of the control

  • normal: the Z-order is the control creation order
  • on top: the control appears always on top of all other controls
  • backward: the control appears always behind all other controls

Example with the first knob on top.

opacity

Opacity value of the control.

0 will give a totally transparent control so invisible.

blur softness

Blur amount applied to the object.

Example of blur.

Be careful, the blur softness use shaders which are not supported by all graphic cards.
It can crash Usine.

header

show header

Displays or not the header on the panel.

Example on sequenced-lines.

header height

Height of the header in pixels.

header color

Background color of the header.

plain header

Determines if the header is drawn as a plain bar (HH5 style) or as small bar in the upper left corner.

plain-on plain ON

plain-off plain OFF

horizontal-scroller

show H scroller

Determines if the horizontal scroller is visible or not.

The scroller appears only if the container is smaller than the controls inside.

Example of horizontal scroller

h scroller height

Height of the scroller in pixels.

h scroller color

Scroller color.

h scroller opacity

Scroller opacity.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private id for this control.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

info

show info

Opens the web browser to display information's or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

location

where

Determines where the object is visible.

  • invisible: the object is invisible.
  • ctrl panel: in the control-panel.
  • parent ctrl panel: in the control-panel of the parent patch if it exists.
  • top ctrl panel : in the control-panel of the top parent patch (main patch) if it exists.
  • container : in the container of the current patch.
  • parent container : in the container of the parent patch of the current patch.
  • top parent container: in the container of the top parent patch of the current patch.
  • pop up window: visible in the popup.
  • top header: visible in the top top-header-panel.
  • toolbox: visible in the toolbox-panel.
  • workspace: visible in the workspace-panel.
  • additional container: visible in an additional container, identified by a number. See bellow.

When the location is set to a container which doesn't exist in the patch, Usine try to find in parent patches, the first container available. If no container is available an error message is displayed.

is additional container

Sets the control as an additional container so any other control can be placed into that container. The additional container is identified by a number.

a button inside a listbox

also visible in IB

When ON, will also be visible in the interface-builder-panel.

Mouse

mouse dwn

Gives the mouse state of the control:

  • 1 if the mouse is pressed
  • 0 otherwise.

In multi-touch environment, can be an array of [0..1] values.

mouse wheel

Gives the mouse wheel speed and direction, -1,-2,-3,...=forward, 1,2,3,...=backward.

mouse wheel enabled

Enables or disable the mouse wheel action.

dbl click

Sends a 1 value if the user has [dbl-clicked] on the control.

mouse active

Determines if the mouse is active on the control.

mouse y

Gives the mouse X position on the control in relative coordinates from 0=most-left to 1=most-right.

In multi-touch environment, can be an array of [0..1] values.

mouse x

Gives the mouse Y position on the control in relative coordinates form 0=top to 1=bottom.

In multi-touch environment, can be an array of [0..1] values.

touch pressure

Pressure value on touch-screens.

The pressure value is not available on all touch screens.

gesture

Gesture information's.

In touch and multi-touch environment, returns an array of the fingers movements See multi-touch

auto reset

When ON, the value of the control is reset automatically on mouse up.

vertical mouse

When ON, move up-down to rotate a knob, left-right when OFF.

mouse over

Sends a 1 value when the control is hovered with the mouse.

mouse over

Sends 1 when the control is mouse overed.

selected

Sends 1 when the control is selected.

Size, positions

top

Top position of the control in pixels.

left

Left position of the control in pixels.

height

Height of the control in pixels.

width

Width of the control in pixels.

position x

Horizontal position in % [0..1] relative to the parent panel.

position y

Vertical position in % [0..1] relative to the parent panel.

heightpc

Height in % [0..1] relative to the parent panel.

widthpc

Width in % [0..1] relative to the parent panel.

iB top

Top position in pixels in the interface-builder-panel.

iB left

Left position in pixels in the interface-builder-panel.

iB width

Width in pixels in the interface-builder-panel.

iB height

Height in pixels in the interface-builder-panel.

rotation angle

Rotation angle of the control.

vertical

Rotates this control in vertical position.

zoom scale

Zoom scale of the control.

can zoom

Determines is the control can be zoomed with the wheel mouse.

resize grip enabled

Determines if the control can be resized with the resize grip.

minimized

Determines if the control is minimized or not.

floating x

Determines if the control is movable on X axis.

floating y

Determines if the control is movable on Y axis.

floating content parent x

When ON the control stays inside the parent on X axis.

floating content parent y

When ON the control stays inside the parent on Y axis.

TpgControl_Button.floating content parent y

resizable left

Determines if the control can be resized on its left hand.

resizable right

Determines if the control can be resized on its right hand.

resizable top

Determines if the control can be resized on its top hand.

resizable bottom

Determines if the control can be resized on its bottom hand.

Physics-engine

physics enabled

Enables physics-engine in this panel.

physics speed

The physics speed of the control in physics-engine.

init with random speed

When ON, the physics-engine starts with a random speed for each child controls.

same masses

When ON, all controls have the same masses in the physics-engine.

ignored in physical engine

The position control is not affected by the physics-engine.

friction

Friction factor in the physics-engine.

elasticity

Energy conservation coefficient on collision.

gravity x

Gravity factor on the X axis.

gravity y

Gravity factor on the Y axis.

reset pos x

Position of the object when the physics engine is reset on X axis.

reset pos y

Position of the object when the physics engine is reset on Y axis.

angular speed

Angular speed of the control in the physical engine.

collide

Sends a 1 value when the control collides with another control or a border.

collide info

Gives information about the collide state in the physics-engine.

  • 1001: top of the parent,
  • 1002: right side of the parent,
  • 1003: left side of the parent,
  • 1004: bottom of the parent.

speed x

Speed vector value on the X axis in the physics-engine.

speed y

Speed vector value on the Y axis in the physics-engine.

Layouts

auto reorganize

Automatically reorganize positions of controls in the panel.

reorganize margin

Left margin used in reorganization, in pixels.

reorganize interspace

Interspace between controls used in reorganization, in pixels.

auto resize

Resizes panels automatically when child controls are moved or resized. Switch it OFF if you use floating panels inside.

auto resize margin

Margin in pixel used for the auto resize option.

fit standard size

Adjust the panel width to a multiple of the default rack width.

snap to grid

In unlock mode, snap the control to a grid.

grid size

Grid size in pixels when snap to grid is ON.

Toolbar

show toolbar

Displays the toolbar with its icons.

Example ON and OFF

toolbar size factor

Height of the toolbar % of the global height.

Example toolbar size on a panel.

See also

version 6.0.241021

Edit All Pages